l0czu5

Poland
140 matches tracked
Last updated:

How does l0czu5 play?

Rating 1.32 K/R 0.94 ADR 96.1 from 140 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.32
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.44 ConsistencyShare of matches with a rating of 0.90 or higher. 84%
Rating distribution from 140 matches
outstanding 1.80 and up 16% strong 1.30 to 1.79 34% good 1.10 to 1.29 14% normal 0.90 to 1.09 19% weak 0.75 to 0.89 10% very weak below 0.75 6%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 7 average. More 1v1 and 1v2 wins than the level 7 average. More first kills per match than the level 7 average.
Multi-killsClutcherEntry
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (100 matches).

Level 7

Compared with 1,184 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

58% of opening duels won and so well above the average (50%).

Rounds with first kill 14%+4 pp · Ø 10% better than 93%
Opening duels won 58%+8 pp · Ø 50% better than 96%

Clutch

Strength
Last one alive

36% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 51%+13 pp · Ø 38% better than 96%
Clutch 1v2 won 36%+14 pp · Ø 22% better than 98%
Clutch kills per match 2.4+0.8 · Ø 1.6 better than 95%

Weapons and aim

Average
Where do the kills come from?

1.36 K/D and so well above the average (1.00).

Headshot rate 50%+4 pp · Ø 46% better than 72%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 1.36+0.36 · Ø 1.00 better than 99%
Pistol kills per match 4.5
Knife kills 2 in 140 matches

Impact

Strength
Damage and big rounds

3.1 MVPs per match and so well above the average (2.2).

2K rounds 18.1%+5.0 pp · Ø 13.1% better than 99%
3K rounds 6.4%+2.5 pp · Ø 3.9% better than 99%
MVPs per match 3.1+0.9 · Ø 2.2 better than 99%
4Ks and aces 30x 4K, 6 aces in 100 matches

Utility and deaths

Average
Nades, flashes and deaths

1.8 utility damage per round and so well below the average (4.2).

Utility hit rate 30%−5 pp · Ø 35% better than 18%
Utility damage per round 1.8−2.4 · Ø 4.2 better than 4%
Enemies flashed per round 0.19−0.08 · Ø 0.27 better than 31%
Deaths per round 69%−3 pp · Ø 72% better than 88%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Headshots +4 pp
= Stayed the same
Rating at 1.31, ADR at 95.6
▼ Got worse
K/R −0.05, Win rate −6 pp

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.94
MayJunJulAugSepOct

Best month: July 2026 with 0.98. Last 3 months: 0.93 (at the start 0.98). Well above the average (0.72).

Patterns

From the last 140 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −25 ELO
29 matches · 55% win rate
In match 3 of the day −20 ELO
26 matches · 42% win rate
On Sundays −28 ELO, win rate 44%

l0czu5 loses the most ELO on Anubis: −25 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.42 · Anubis
  2. Longest win streak: 6 wins in a row · Anubis
  3. Most kills in a match: 38 · Nuke

Maps in detail

from the last 140 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 237
49% better than 43%
0.96 better than 99%
99.7 better than 99%
1.36 better than 99%
63% of 150 duels better than 98%
50% of 38 situations better than 82%
Mirage35
49% better than 44%
0.92 better than 98%
96.5 better than 98%
1.30 better than 99%
56% of 187 duels better than 83%
36% of 33 situations better than 46%
Anubis29
55% better than 64%
0.94 better than 99%
96.9 better than 99%
1.35 better than 99%
52% of 146 duels better than 61%
46% of 28 situations better than 70%
Ancient13
46% -
0.96 -
89.7 -
1.35-
57% of 56 duels -
64% of 11 situations -
Nuke13
62% -
0.94 -
94.8 -
1.31-
57% of 69 duels -
57% of 14 situations -
Cache6
83% -
0.76 -
85.9 -
1.00-
62% of 29 duels -
67% of 9 situations -
Inferno6
50% -
0.99 -
97.7 -
1.37-
62% of 34 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How l0czu5 plays

Across 140 matches l0czu5 averages K/R 0.94, ADR 96.1 and a rating of 1.32. Biggest strength: Rating at 1.32, better than 99% of level 7 players. Most room to improve: Utility damage per round at 1.8, better than only 4% of level 7 players. Averages 20.2 kills per match with 50% headshots. The strongest map is Nuke with a 62% win rate in 13 matches. In 90 of 140 matches the rating was 1.10 or higher (64%), in 23 it was below 0.90. In 100 matches with detailed stats: 30 4Ks and 6 aces. Best month by rating: September 2026 at 1.36. l0czu5 loses the most ELO on Anubis (−25 ELO, win rate 55%). Things go best in match 2 of the day (−26 ELO, win rate 70%). Match no. 2 of the day goes best: 70% win rate, −26 ELO. Improved over the last three months: Headshots +4 pp. Got weaker: K/R −0.05, Win rate −6 pp. Unchanged in recent months: Rating at 1.31, ADR at 95.6. Last 30 days: 9 matches, win rate 33%, net ELO +1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.