kudo444

Russia
94 matches tracked
Last updated:

How does kudo444 play?

Rating 1.00 K/R 0.71 ADR 81.7 from 94 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 46%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 94 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 24% normal 0.90 to 1.09 18% weak 0.75 to 0.89 16% very weak below 0.75 24%
better than most on level 9 about average weaker than most
Level 9

Compared with 1,689 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 19%
Opening duels won 48%−3 pp · Ø 51% better than 29%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 34%−6 pp · Ø 40% better than 29%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 43%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (49%).

Headshot rate 45%−4 pp · Ø 49% better than 32%
AWP share of kills 8%−2 pp · Ø 10% better than 48%
K/D 1.00−0.02 · Ø 1.02 better than 47%
Pistol kills per match 2.9

Impact

Average
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 13.3%0.0 pp · Ø 13.3% right on the average
3K rounds 4.0%+0.1 pp · Ø 3.9% better than 56%
MVPs per match 2.0−0.3 · Ø 2.3 better than 21%
4Ks and aces 16x 4K, 1 ace in 94 matches

Utility and deaths

Average
Nades, flashes and deaths

5.0 utility damage per round and so well above the average (4.2).

Utility hit rate 33%−3 pp · Ø 36% better than 36%
Utility damage per round 5.0+0.8 · Ø 4.2 better than 72%
Enemies flashed per round 0.29+0.01 · Ø 0.28 better than 54%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 9 average
Whether kudo444 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 94 matches, all from the last 3 months.

Kills per round (K/R)

0.67
AugSepOct

Patterns

From the last 94 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 12:00 and 18:00 ±0 ELO, win rate 47%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Nuke
  2. Highest rating in a match: 1.98 · Mirage
  3. Longest win streak: 7 wins in a row · Ancient

Maps in detail

from the last 94 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage28
54% better than 64%
0.71 better than 42%
79.9 better than 53%
0.98 better than 40%
51% of 85 duels better than 55%
39% of 18 situations better than 56%
Dust 220
45% better than 32%
0.67 better than 22%
77.5 better than 37%
0.94 better than 26%
36% of 75 duels better than 2%
27% of 11 situations better than 21%
Anubis17
59% better than 73%
0.74 better than 54%
88.1 better than 86%
1.06 better than 67%
51% of 71 duels right on the average
45% of 11 situations better than 69%
Ancient10
60% -
0.70 -
80.4 -
1.00-
49% of 47 duels -
22% of 9 situations -
Inferno7
43% -
0.71 -
78.8 -
1.02-
45% of 22 duels -
40% of 5 situations -
Nuke7
57% -
0.78 -
90.4 -
1.05-
59% of 27 duels -
13% of 8 situations -
Cache4
50% -
0.79 -
78.6 -
1.12-
55% of 11 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kudo444 plays

Across 94 matches kudo444 averages K/R 0.71, ADR 81.7 and a rating of 1.00. Most room to improve: Rounds with first kill at 8%, better than only 19% of level 9 players. Averages 16.1 kills per match with 45% headshots. The strongest map is Ancient with a 60% win rate in 10 matches. In 39 of 94 matches the rating was 1.10 or higher (41%), in 38 it was below 0.90. In 94 matches with detailed stats: 16 4Ks and 1 ace. Things go best on Dust 2 (+26 ELO, win rate 45%).

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.