kreawing

MD
On FACEIT since 2022 217 matches tracked 56 matches in 30 days
ELO ▼ 20
2,899
30-day peak: 3,011
Rank EU ▼ 2,526 places
#11,560 #34 in MD
30 days · prev. #9,034 · best #9,034
Last updated:

How does kreawing play?

Rating 1.17 (from 185 matches) K/R 0.84 ADR 87.6 from 217 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 90% on level 10
1.17
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 185 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 27% good 1.10 to 1.29 23% normal 0.90 to 1.09 20% weak 0.75 to 0.89 10% very weak below 0.75 13%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 average.
Multi-kills
better than most on level 10 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (190 matches).

Compared with 2,158 players on level 10, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

kreawing wins 54 of 100 opening duels. 3 percentage points above the level 10 average (51%).

Rounds with first kill 10%−1 pp better than 43%
Opening duels won 54%+3 pp better than 72%

Clutch

Average
Last one alive

kreawing wins 44 of 100 1v1s. 4 percentage points above the level 10 average (40%).

Clutch 1v1 won 44%+4 pp better than 78%
Clutch 1v2 won 23%+2 pp better than 61%
Clutch kills per match 1.9+0.3 better than 75%

Weapons and aim

Average
Where do the kills come from?

1.22 kills per death. 0.18 above the level 10 average (1.04).

Headshot rate 48%−3 pp better than 37%
AWP share of kills 10%−1 pp better than 54%
K/D 1.22+0.18 better than 92%
Pistol kills per match 2.8
Knife kills 4 in 217 matches

Impact

Strength
Damage and big rounds

kreawing gets exactly 3 kills in 5.4 of 100 rounds. 1.3 percentage points above the level 10 average (4.1%).

2K rounds 14.8%+1.4 pp better than 80%
3K rounds 5.4%+1.3 pp better than 90%
MVPs per match 2.5+0.1 better than 69%
4Ks and aces 43x 4K, 6 aces in 190 matches

Utility and deaths

Average
Nades, flashes and deaths

Averages 0.19 enemies flashed per round (19 per 100 rounds). 0.11 below the level 10 average (0.30).

Utility hit rate 33%−2 pp better than 37%
Utility damage per round 3.5−0.6 better than 32%
Enemies flashed per round 0.19−0.11 better than 21%
Deaths per round 69%−2 pp better than 77%

Progress

One value per month, dashed line is the level 10 average
Whether kreawing is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 203 matches from the last 3 months and 14 before.

Kills per round (K/R)

0.82
JulAugSepOct

Best month: July 2026 with 0.94.

Patterns

From the last 217 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −160 ELO
43 matches · 33% win rate
On Anubis −44 ELO
31 matches · 52% win rate
Between 12:00 and 18:00 +11 ELO, win rate 46%
On Saturdays −99 ELO, win rate 31%

kreawing loses the most ELO in match 2 of the day: −160 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Mirage
  2. Longest win streak: 7 wins in a row · Mirage
  3. Highest rating in a match: 2.25 · Ancient

Maps in detail

from the last 217 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage81
60% better than 81%
0.89 better than 94%
89.9 better than 86%
1.21 better than 91%
57% of 347 duels better than 79%
43% of 51 situations better than 64%
Dust 242
45% better than 25%
0.81 better than 80%
83.4 better than 62%
1.13 better than 77%
53% of 142 duels better than 60%
39% of 28 situations better than 53%
Ancient33
48% better than 33%
0.81 better than 80%
88.4 better than 82%
1.14 better than 83%
52% of 122 duels on par
25% of 24 situations better than 19%
Anubis31
52% better than 45%
0.81 better than 80%
85.9 better than 75%
1.15 better than 84%
52% of 149 duels on par
68% of 19 situations better than 97%
Nuke14
29% -
0.84 -
89.0 -
1.18-
49% of 51 duels -
29% of 7 situations -
Inferno11
64% -
0.89 -
89.0 -
1.24-
43% of 35 duels -
50% of 8 situations -
Cache4
0% -
0.76 -
78.8 -
0.91-
53% of 19 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How kreawing plays

Across 217 matches kreawing averages K/R 0.84 and ADR 87.6; the rating across the 185 rated matches is 1.17. Biggest strength: K/D at 1.22, better than 92% of level 10 players. Averages 18.4 kills per match with 48% headshots. The strongest map is Inferno with a 64% win rate in 11 matches. In 105 of 185 matches the rating was 1.10 or higher (57%), in 43 it was below 0.90. In 190 matches with detailed stats: 43 4Ks and 6 aces. Best month by rating: August 2026 at 1.18. kreawing loses the most ELO in match 2 of the day (−160 ELO, win rate 33%). Things go best from match 5 of the day (+208 ELO, win rate 67%). From match no. 5 of the day on, things go best: 67% win rate, +208 ELO. Last 30 days: 56 matches, win rate 52%, net ELO +42.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.