korolb14avg

VG
106 matches tracked
Last updated:

How does korolb14avg play?

Rating 0.94 (from 94 matches) K/R 0.69 ADR 77.2 from 106 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 19%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 94 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 14% normal 0.90 to 1.09 19% weak 0.75 to 0.89 19% very weak below 0.75 31%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (7 matches).

Level 9

Compared with 1,689 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 8% no comparison
Opening duels won 48% no comparison

Clutch

Last one alive
Clutch 1v2 won 33% no comparison
Clutch kills per match 0.9 no comparison

Weapons and aim

Average
Where do the kills come from?

0.92 K/D and so clearly below the average (1.02).

Headshot rate 44%−5 pp · Ø 49% better than 27%
AWP share of kills 11% no comparison
K/D 0.92−0.10 · Ø 1.02 better than 17%
Pistol kills per match 2.8
Knife kills 1 in 106 matches

Impact

Weakness
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 17.0% no comparison
3K rounds 2.0% no comparison
MVPs per match 2.0−0.3 · Ø 2.3 better than 21%
4Ks and aces 0x 4K, 1 ace in 7 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 28% no comparison
Utility damage per round 2.0 no comparison
Enemies flashed per round 0.26 no comparison
Deaths per round 76%+4 pp · Ø 72% better than 12%

Progress

One value per month, dashed line is the level 9 average
Whether korolb14avg is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 7 matches from the last 3 months and 99 before.

Kills per round (K/R)

0.81
JunJulAugSepOct

Best month: October 2026 with 0.81.

Patterns

From the last 106 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −59 ELO
33 matches · 52% win rate
In match 1 of the day +2 ELO
21 matches · 29% win rate

korolb14avg loses the most ELO on Dust 2: −59 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.83 · Cache
  2. Most kills in a match: 30 · Anubis
  3. Longest win streak: 7 wins in a row · Anubis

Maps in detail

from the last 106 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 233
52% better than 55%
0.72 right on the average
78.1 better than 41%
0.98 better than 38%
49% of 121 duels better than 43%
42% of 12 situations better than 61%
Mirage31
39% better than 14%
0.64 better than 13%
73.1 better than 18%
0.88 better than 11%
45% of 128 duels better than 20%
20% of 15 situations better than 11%
Anubis27
59% better than 73%
0.72 better than 44%
81.5 better than 57%
0.97 better than 32%
52% of 143 duels better than 57%
38% of 16 situations right on the average
Nuke9
33% -
0.63 -
73.8 -
0.83-
39% of 33 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How korolb14avg plays

Across 106 matches korolb14avg averages K/R 0.69 and ADR 77.2; the rating across the 94 rated matches is 0.94. Most room to improve: Deaths per round at 76%, better than only 12% of level 9 players. Averages 14.8 kills per match with 44% headshots. The strongest map is Anubis with a 59% win rate in 27 matches. In 29 of 94 matches the rating was 1.10 or higher (31%), in 47 it was below 0.90. In 7 matches with detailed stats: 0 4Ks and 1 ace. Best month by rating: October 2026 at 1.13. korolb14avg loses the most ELO on Dust 2 (−59 ELO, win rate 52%). Things go best from match 5 of the day (+86 ELO, win rate 58%). From match no. 5 of the day on, things go best: 58% win rate, +86 ELO. Last 30 days: 6 matches, win rate 67%, net ELO +36.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.