kindMAN-

CN
190 matches tracked 46 matches in 30 days
Last updated:

How does kindMAN- play?

Rating 1.08 (from 47 matches) K/R 0.73 ADR 78.3 from 190 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76% on level 9
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with at least a normal rating (0.90 and up). 64%
Rating spread from 47 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 17% good 1.10 to 1.29 13% normal 0.90 to 1.09 30% weak 0.75 to 0.89 21% very weak below 0.75 15%
Player type
Hits the head
Higher headshot rate than the level 9 average.
Headshots
better than most on level 9 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (130 matches).

Opening

Average
The first duels of the round
Rounds with first kill 10%0.0 pp level
Opening duels won 50%0 pp level

Clutch

Average
Last one alive
Clutch 1v1 won 32%−7 pp better than 20%
Clutch 1v2 won 17%−4 pp better than 23%
Clutch kills per match 1.7+0.1 better than 59%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 55%+7 pp better than 85%
AWP share of kills 16%+5 pp better than 76%
K/D 1.04+0.04 better than 61%
Pistol kills per match 3.0
Knife kills 3 in 190 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.6%+0.5 pp better than 58%
Rounds with 3K 3.0%−0.9 pp better than 11%
MVPs per match 2.2−0.1 better than 42%
4Ks and aces 19x 4K, 3 aces in 130 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 32%−3 pp better than 28%
Utility damage per round 3.2−1.1 better than 25%
Enemies flashed per round 0.16−0.12 better than 19%
Rounds with a death 70%−2.0 pp better than 77%

Progress

One value per month, dashed line is the Level 9 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.04, ADR −5.4, Headshots −5 pp, Win rate −3 pp, ELO −135

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.75
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: July 2026 with 0.76. Last 3 months: 0.72 (at the start 0.76).

Patterns

From the last 190 matches, each row based on 20+ matches.

Where does the ELO go?

On Ancient −34 ELO
39 matches · 51% wins
In match 3 of the day +22 ELO
31 matches · 42% wins

kindMAN- loses the most ELO on Ancient: −34 ELO, 51% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Inferno
  2. Highest rating in a match: 1.96 · Ancient
  3. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 190 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage62
44% better than 28%
0.71 better than 39%
76.3 better than 30%
1.06–
51% of 253 duels level
27% of 30 situations better than 20%
Ancient39
51% better than 52%
0.75 better than 58%
81.9 better than 56%
1.19–
52% of 157 duels better than 61%
39% of 31 situations better than 52%
Anubis32
53% better than 58%
0.73 level
79.4 better than 45%
0.98–
55% of 150 duels better than 76%
33% of 15 situations better than 38%
Cache19
42% –
0.72 –
77.2 –
-
51% of 94 duels –
46% of 13 situations –
Dust 214
64% –
0.76 –
81.1 –
1.08–
43% of 58 duels –
38% of 8 situations –
Nuke14
57% –
0.70 –
74.5 –
0.90–
47% of 55 duels –
50% of 12 situations –
Inferno8
38% –
0.82 –
78.8 –
1.16–
59% of 27 duels –
36% of 11 situations –

Compared with players on the same level who have at least 15 matches on the map.

How kindMAN- plays

Across 190 matches kindMAN- averages K/R 0.73 and ADR 78.3; the rating across the 47 rated matches is 1.08. Biggest strength: Headshot rate at 55%. That is better than 85% of players on level 9. Most room to improve: Rounds with 3K at 3.0%. That is better than only 11% of players on level 9. On average 16.1 kills per match, 55% of them headshots. The strongest map is Dust 2 with a 64% win rate in 14 matches. In 16 of 47 matches the rating was 1.10 or higher (34%), in 17 it was below 0.90. In 130 matches with detailed stats: 19 4Ks and 3 aces. Best month by rating: September 2026 at 1.13. kindMAN- loses the most ELO on Ancient (−34 ELO, win rate 51%). Things go best on Mirage (+59 ELO, win rate 44%). Got weaker: K/R −0.04, ADR −5.4, Headshots −5 pp, Win rate −3 pp, ELO −135. Last 30 days: 46 matches, win rate 46%, ELO balance −10.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 9): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.