kikoo

Denmark
61 matches tracked 20 matches in 30 days
Last updated:

How does kikoo play?

Rating 1.09 (from 20 matches) K/R 0.75 ADR 81.3 from 61 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 87% on level 7
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with at least a normal rating (0.90 and up). 70%
Rating spread from 20 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 15% good 1.10 to 1.29 10% normal 0.90 to 1.09 40% weak 0.75 to 0.89 15% very weak below 0.75 15%
Player type
Goes in first and opens the round
More first kills per match than the level 7 average. Higher headshot rate than the level 7 average.
EntryHeadshots
better than most on level 7 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (35 matches).

Opening

Average
The first duels of the round
Rounds with first kill 14%+4.0 pp better than 94%
Opening duels won 49%−1 pp better than 42%

Clutch

Average
Last one alive
Clutch 1v1 won 35%−4 pp better than 36%
Clutch 1v2 won 30%+9 pp better than 92%
Clutch kills per match 1.5−0.1 better than 39%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 56%+10 pp better than 93%
AWP share of kills 14%+4 pp better than 73%
K/D 1.01+0.01 better than 60%
Pistol kills per match 2.9
Knife kills 2 in 61 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 14.6%+1.5 pp better than 87%
Rounds with 3K 5.0%+1.1 pp better than 92%
MVPs per match 2.4+0.2 better than 75%
4Ks and aces 6x 4K, 2 aces in 35 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 24%−11 pp better than 2%
Utility damage per round 0.8−3.4 better than 1%
Enemies flashed per round 0.40+0.13 better than 80%
Rounds with a death 74%+2.0 pp better than 35%

Progress

One value per month, dashed line is the Level 7 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.75
▼ Got worse
ADR −4.3, Headshots −5 pp, Win rate −19 pp, ELO −180

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.84
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: October 2026 with 0.84. Last 3 months: 0.75 (at the start 0.76).

Patterns

From the last 61 matches, each row based on 20+ matches.

Where does the ELO go?

In match 1 of the day +29 ELO
34 matches · 41% wins

kikoo loses the most ELO in match 1 of the day: +29 ELO, 41% wins

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Anubis
  2. Most kills in a match: 30 · Cache
  3. Highest rating in a match: 1.81 · Cache

Maps in detail

from the last 61 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage16
31% better than 3%
0.70 better than 41%
79.0 better than 51%
1.03–
51% of 112 duels better than 56%
17% of 6 situations better than 7%
Dust 211
82% –
0.76 –
81.1 –
1.20–
54% of 63 duels –
50% of 4 situations –
Anubis9
78% –
0.81 –
84.4 –
1.05–
56% of 70 duels –
43% of 7 situations –
Nuke9
44% –
0.72 –
79.2 –
0.86–
43% of 53 duels –
20% of 5 situations –
Cache7
43% –
0.77 –
80.9 –
1.18–
52% of 44 duels –
33% of 3 situations –
Inferno5
40% –
0.68 –
79.5 –
1.03–
43% of 40 duels –
-
Ancient4
75% –
0.88 –
90.3 –
1.29–
41% of 17 duels –
0% of 3 situations –

Compared with players on the same level who have at least 15 matches on the map.

How kikoo plays

Across 61 matches kikoo averages K/R 0.75 and ADR 81.3; the rating across the 20 rated matches is 1.09. Biggest strength: Rounds with first kill at 14%. That is better than 94% of players on level 7. Most room to improve: Utility damage per round at 0.8. That is better than only 1% of players on level 7. On average 16.7 kills per match, 56% of them headshots. The strongest map is Dust 2 with a 82% win rate in 11 matches. In 6 of 20 matches the rating was 1.10 or higher (30%), in 6 it was below 0.90. In 35 matches with detailed stats: 6 4Ks and 2 aces. Best month by rating: October 2026 at 1.19. kikoo loses the most ELO in match 1 of the day (+29 ELO, win rate 41%). Got weaker: ADR −4.3, Headshots −5 pp, Win rate −19 pp, ELO −180. Unchanged in recent months: K/R at 0.75. Last 30 days: 20 matches, win rate 60%, ELO balance +25.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 7): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.