keykawa
How does keykawa play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (112 matches).
Compared with 10,593 players in this group, each player over up to their last 100 matches.
Opening
Average51% of opening duels won and so right on the average (51%).
Clutch
Weakness11% of 1v2s won and so well below the average (21%).
Weapons and aim
Average55% headshots and so clearly above the average (52%).
Impact
AverageExactly 2 kills in 12.4% of rounds and so clearly below the average (13.4%).
Utility and deaths
AverageDied in 69% of rounds and so clearly below the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.93. Last 3 months: 0.71 (at the start 0.85). Slightly below the average (0.74).
Rating, 1.00 is an average match
Best month: June 2026 with 1.45. Last 3 months: 1.00 (at the start 1.36). Slightly below the average (1.04).
Damage per round (ADR)
Best month: July 2026 with 100.4. Last 3 months: 78.6 (at the start 91.3). Just below the average (80.6).
Share of headshot kills
Best month: June 2026 with 58%. Last 3 months: 55% (at the start 56%). Clearly above the average (52%).
Matches won (win rate)
Best month: June 2026 with 64%. Last 3 months: 56% (at the start 55%). Clearly above the average (52%).
Best month: October 2026 with 3,104. Last 3 months: 2,953 (at the start 2,727).
Rounds with first kill
Best month: August 2026 with 13%.
1v1 clutches won
Best month: September 2026 with 46%.
Patterns
From the last 185 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
keykawa loses the most ELO on Dust 2: −40 ELO, 51% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Dust 2
- Highest rating in a match: 2.36 · Anubis
- Most kills in a match: 39 · Inferno
Maps in detail
from the last 185 matchesCompared with players on the same level who have at least 15 matches on the map.
How keykawa plays
Across 185 matches keykawa averages K/R 0.77 and ADR 83.5; the rating across the 162 rated matches is 1.11. Most room to improve: Clutch 1v1 won at 31%, better than only 13% of level 10 · 2,750-2,999 ELO players. Averages 17.4 kills per match with 55% headshots. The strongest map is Anubis with a 72% win rate in 43 matches. In 80 of 162 matches the rating was 1.10 or higher (49%), in 54 it was below 0.90. In 112 matches with detailed stats: 16 4Ks and 0 aces. Best month by rating: June 2026 at 1.45. keykawa loses the most ELO on Dust 2 (−40 ELO, win rate 51%). Things go best on Anubis (+113 ELO, win rate 72%). Improved over the last three months: ELO +226. Got weaker: K/R −0.14, Rating −0.36, ADR −12.7. Unchanged in recent months: Headshots at 55%, Win rate at 56%. Last 30 days: 46 matches, win rate 48%, net ELO +156.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.