kansanelake

Finland
177 matches tracked 40 matches in 30 days
Last updated:

How does kansanelake play?

Rating 1.08 (from 106 matches) K/R 0.76 ADR 81.9 from 177 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 68% on level 10
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with at least a normal rating (0.90 and up). 70%
Rating spread from 106 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 16% good 1.10 to 1.29 24% normal 0.90 to 1.09 25% weak 0.75 to 0.89 10% very weak below 0.75 20%
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (103 matches).

Opening

Average
The first duels of the round
Rounds with first kill 11%0 pp level
Opening duels won 51%0 pp level

Clutch

Average
Last one alive
Clutch 1v1 won 30%−10 pp better than 12%
Clutch 1v2 won 18%−3 pp better than 28%
Clutch kills per match 1.60.0 level

Weapons and aim

Average
Where do the kills come from?
Headshot rate 43%−8 pp better than 14%
AWP share of kills 10%−1 pp better than 54%
K/D 1.07+0.03 better than 61%
Pistol kills per match 3.2
Knife kills 5 in 177 matches

Impact

Average
Damage and big rounds
Rounds with 2K 15.1%+1.7 pp better than 84%
Rounds with 3K 4.0%−0.1 pp better than 45%
MVPs per match 2.3−0.1 better than 47%
4Ks and aces 18x 4K, 5 aces in 103 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 35%0 pp level
Utility damage per round 3.7−0.4 better than 38%
Enemies flashed per round 0.39+0.09 better than 76%
Rounds with a death 71%0 pp level

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
K/R +0.04, Win rate +6 pp, ELO +129
= Stayed the same
ADR at 82.9, Headshots at 43%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Apr to Jul 2026.

Kills per round (K/R)

0.76
AprMayJunJulAugSepOct

Best month: May 2026 with 0.82. Last 3 months: 0.78 (at the start 0.74).

Patterns

From the last 177 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 4 of the day −73 ELO
20 matches · 40% wins
On Mirage −49 ELO
45 matches · 44% wins
On Thursdays −49 ELO, win rate 36%

kansanelake loses the most ELO in match 4 of the day: −73 ELO, 40% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.22 · Inferno
  2. Most kills in a match: 41 · Dust 2
  3. Longest win streak: 9 wins in a row · Dust 2

Maps in detail

from the last 177 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage45
44% better than 19%
0.73 better than 42%
78.4 better than 36%
1.03 better than 48%
46% of 170 duels better than 20%
40% of 20 situations better than 55%
Dust 235
46% better than 28%
0.83 better than 86%
90.3 better than 88%
1.10 better than 69%
55% of 106 duels better than 70%
8% of 13 situations better than 1%
Ancient27
52% better than 44%
0.72 better than 37%
77.9 better than 30%
1.05 better than 57%
43% of 123 duels better than 11%
18% of 11 situations better than 9%
Nuke21
67% better than 83%
0.83 better than 83%
86.3 better than 73%
1.30-
66% of 58 duels better than 96%
50% of 14 situations better than 78%
Anubis19
42% better than 17%
0.67 better than 15%
70.5 better than 5%
0.90-
48% of 46 duels better than 28%
17% of 6 situations better than 7%
Cache14
36% -
0.76 -
81.6 -
0.98-
50% of 38 duels -
0% of 4 situations -
Inferno14
50% -
0.79 -
88.0 -
1.06-
55% of 62 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kansanelake plays

Across 177 matches kansanelake averages K/R 0.76 and ADR 81.9; the rating across the 106 rated matches is 1.08. Most room to improve: Clutch 1v1 won at 30%. That is better than only 12% of players on level 10. On average 16.9 kills per match, 43% of them headshots. The strongest map is Nuke with a 67% win rate in 21 matches. In 48 of 106 matches the rating was 1.10 or higher (45%), in 32 it was below 0.90. In 103 matches with detailed stats: 18 4Ks and 5 aces. Best month by rating: September 2026 at 1.13. kansanelake loses the most ELO in match 4 of the day (−73 ELO, win rate 40%). Things go best on Nuke (+23 ELO, win rate 67%). Improved over the last three months: K/R +0.04, Win rate +6 pp, ELO +129. Unchanged in recent months: ADR at 82.9, Headshots at 43%. Last 30 days: 40 matches, win rate 50%, ELO balance −50.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.