kamazmorrow

Russia
On FACEIT since 2017 101 matches tracked 20 matches in 30 days
Last updated:

How does kamazmorrow play?

Rating 1.11 (from 31 matches) K/R 0.70 ADR 76.3 from 101 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 72%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 31 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 26% good 1.10 to 1.29 32% normal 0.90 to 1.09 19% weak 0.75 to 0.89 10% very weak below 0.75 13%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,500-2,749 ELO average.
AWPer
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (31 matches).

2,500-2,749 ELO

Compared with 2,328 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 57%
Opening duels won 54%+3 pp · Ø 51% better than 67%

Clutch

Average
Last one alive

23% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 23%−15 pp · Ø 38% better than 2%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 26%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 26%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (51%).

Headshot rate 46%−5 pp · Ø 51% better than 21%
AWP share of kills 30%+19 pp · Ø 11% better than 96%
K/D 1.020.00 · Ø 1.02 right on the average
Pistol kills per match 2.8
Knife kills 2 in 101 matches

Impact

Average
Damage and big rounds

1.9 MVPs per match and so well below the average (2.3).

2K rounds 12.7%−0.5 pp · Ø 13.2% better than 25%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 1.9−0.4 · Ø 2.3 better than 6%
4Ks and aces 5x 4K, 0 aces in 31 matches

Utility and deaths

Average
Nades, flashes and deaths

0.70 enemies flashed per round and so well above the average (0.31).

Utility hit rate 36%+2 pp · Ø 34% better than 62%
Utility damage per round 4.8+0.8 · Ø 4.0 better than 71%
Enemies flashed per round 0.70+0.39 · Ø 0.31 better than 99%
Deaths per round 68%−4 pp · Ø 72% better than 84%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.12, ADR +7.0, Win rate +24 pp
= Stayed the same
Nothing clear
▼ Got worse
Headshots −7 pp

Aug to Oct 2026 compared with Feb to Apr 2026.

Kills per round (K/R)

0.77
FebMarAprMayJunJulAugSepOct

Best month: July 2026 with 0.77. Last 3 months: 0.76 (at the start 0.64). Slightly above the average (0.73).

Patterns

From the last 101 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −30 ELO
23 matches · 52% win rate

kamazmorrow loses the most ELO in match 2 of the day: −30 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.58 · Dust 2
  2. Longest win streak: 8 wins in a row · Mirage
  3. Most kills in a match: 35 · Dust 2

Maps in detail

from the last 101 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage36
61% better than 82%
0.70 better than 26%
73.6 better than 13%
1.17-
63% of 83 duels better than 95%
0% of 6 situations better than 1%
Dust 224
63% better than 84%
0.72 better than 35%
79.6 better than 39%
1.10-
59% of 41 duels better than 85%
0% of 4 situations better than 1%
Ancient15
60% better than 76%
0.66 better than 10%
75.3 better than 16%
1.05-
58% of 52 duels better than 81%
63% of 8 situations better than 94%
Anubis9
67% -
0.71 -
77.6 -
1.14-
33% of 12 duels -
-
Inferno8
63% -
0.60 -
68.3 -
0.88-
67% of 15 duels -
100% of 2 situations -
Cache6
50% -
0.70 -
76.4 -
1.22-
57% of 28 duels -
20% of 5 situations -
Overpass3
67% -
0.92 -
108.7 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How kamazmorrow plays

Across 101 matches kamazmorrow averages K/R 0.70 and ADR 76.3; the rating across the 31 rated matches is 1.11. Biggest strength: Deaths per round at just 68% (lower is better), better than 84% of level 10 · 2,500-2,749 ELO players. Most room to improve: Clutch 1v1 won at 23%, better than only 2% of level 10 · 2,500-2,749 ELO players. Averages 15.1 kills per match with 46% headshots. The strongest map is Dust 2 with a 63% win rate in 24 matches. In 18 of 31 matches the rating was 1.10 or higher (58%), in 7 it was below 0.90. In 31 matches with detailed stats: 5 4Ks and 0 aces. Best month by rating: October 2026 at 1.12. kamazmorrow loses the most ELO in match 2 of the day (−30 ELO, win rate 52%). Things go best from match 5 of the day (+22 ELO, win rate 77%). From match no. 5 of the day on, things go best: 77% win rate, +22 ELO. Improved over the last three months: K/R +0.12, ADR +7.0, Win rate +24 pp. Got weaker: Headshots −7 pp. Last 30 days: 20 matches, win rate 75%, net ELO +14.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.