kago2322

Ukraine
On FACEIT since 2024 102 matches tracked 33 matches in 30 days
Last updated:

How does kago2322 play?

Rating 1.47 (from 33 matches) K/R 0.99 ADR 102.0 from 102 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99% on level 10
1.47
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with at least a normal rating (0.90 and up). 97%
Rating spread from 33 matches
outstanding 1.80 and up 18% strong 1.30 to 1.79 48% good 1.10 to 1.29 9% normal 0.90 to 1.09 21% weak 0.75 to 0.89 3% very weak below 0.75 0%
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 10 average. Far more AWP kills than the level 10 average. More first kills per match than the level 10 average.
Multi-killsAWPerEntry
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (74 matches).

Opening

Strength
The first duels of the round
Rounds with first kill 17%+6 pp better than 99%
Opening duels won 62%+11 pp better than 99%

Clutch

Average
Last one alive
Clutch 1v1 won 44%+5 pp better than 80%
Clutch 1v2 won 25%+4 pp better than 74%
Clutch kills per match 1.8+0.2 better than 68%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 43%−8 pp better than 13%
AWP share of kills 18%+7 pp better than 81%
K/D 1.45+0.42 better than 99%
Pistol kills per match 3.2
Knife kills 3 in 102 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 18.2%+4.9 pp better than 99%
Rounds with 3K 8.1%+4.0 pp better than 99%
MVPs per match 3.6+1.3 better than 99%
4Ks and aces 27x 4K, 6 aces in 74 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 27%−8 pp better than 7%
Utility damage per round 3.0−1.1 better than 21%
Enemies flashed per round 0.08−0.22 better than 2%
Rounds with a death 68%−3 pp better than 85%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
K/R +0.06, ADR +6.0
= Stayed the same
Nothing clear
▼ Got worse
Headshots −6 pp, Win rate −6 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

1.02
MayJunJulAugSepOct

Best month: July 2026 with 1.26. Last 3 months: 1.00 (at the start 0.94).

Patterns

From the last 102 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 1 of the day −89 ELO
38 matches · 53% wins
On Mirage −2 ELO
47 matches · 57% wins
Between 12:00 and 18:00 −39 ELO, win rate 56%

kago2322 loses the most ELO in match 1 of the day: −89 ELO, 53% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.32 · Anubis
  2. Most kills in a match: 42 · Mirage
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 102 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage47
57% better than 69%
0.99 better than 99%
100.7 better than 99%
1.50-
63% of 211 duels better than 96%
45% of 29 situations better than 72%
Dust 216
44% better than 22%
0.92 better than 97%
100.4 better than 98%
1.44-
50% of 74 duels better than 42%
33% of 9 situations better than 37%
Anubis15
80% better than 99%
1.08 better than 99%
108.0 better than 99%
1.65-
62% of 84 duels better than 94%
57% of 7 situations better than 88%
Ancient14
64% -
0.98 -
106.4 -
1.35-
59% of 78 duels -
46% of 13 situations -
Nuke8
75% -
0.99 -
97.9 -
1.31-
61% of 31 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kago2322 plays

Across 102 matches kago2322 averages K/R 0.99 and ADR 102.0; the rating across the 33 rated matches is 1.47. Biggest strength: Rating at 1.47. That is better than 99% of players on level 10. Most room to improve: Utility with impact at 27%. That is better than only 7% of players on level 10. On average 21.6 kills per match, 43% of them headshots. The strongest map is Anubis with a 80% win rate in 15 matches. In 25 of 33 matches the rating was 1.10 or higher (76%), in 1 it was below 0.90. In 74 matches with detailed stats: 27 4Ks and 6 aces. Best month by rating: September 2026 at 1.73. kago2322 loses the most ELO in match 1 of the day (−89 ELO, win rate 53%). Improved over the last three months: K/R +0.06, ADR +6.0. Got weaker: Headshots −6 pp, Win rate −6 pp. Last 30 days: 33 matches, win rate 61%, ELO balance −38.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.