Name history of kKolii
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (63 matches).
Compared with 701 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 6% of rounds and so well below the average (9%).
Clutch
Average50% of 1v1s won and so well above the average (37%).
Weapons and aim
Weakness35% headshots and so well below the average (43%).
Impact
WeaknessExactly 2 kills in 10.8% of rounds and so clearly below the average (12.7%).
Utility and deaths
Average0.44 enemies flashed per round and so well above the average (0.23).
Progress
One value per month, dashed line is the level 4 averageKills per round (K/R)
Best month: September 2026 with 0.67.
Rating, 1.00 is an average match
Best month: September 2026 with 0.93.
Damage per round (ADR)
Best month: September 2026 with 72.5.
Share of headshot kills
Best month: September 2026 with 37%.
Matches won (win rate)
Best month: October 2026 with 57%.
Best month: October 2026 with 984.
Rounds with first kill
Best month: September 2026 with 6%.
1v1 clutches won
Best month: October 2026 with 69%.
Patterns
From the last 83 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
kKolii loses the most ELO in match 1 of the day: −9 ELO, 34% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Ancient
- Highest rating in a match: 2.43 · Inferno
- Most kills in a match: 25 · Dust 2
Maps in detail
from the last 83 matchesCompared with players on the same level who have at least 15 matches on the map.
How kKolii plays
Across 83 matches kKolii averages K/R 0.61, ADR 67.8 and a rating of 0.86. Biggest strength: Clutch 1v1 won at 50%, better than 97% of level 4 players. Most room to improve: Damage per round (ADR) at 67.8, better than only 6% of level 4 players. Averages 13.1 kills per match with 35% headshots. The strongest map is Ancient with a 60% win rate in 10 matches. In 16 of 83 matches the rating was 1.10 or higher (19%), in 53 it was below 0.90. In 63 matches with detailed stats: 4 4Ks and 0 aces. Best month by rating: September 2026 at 0.93. kKolii loses the most ELO in match 1 of the day (−9 ELO, win rate 34%). Last 30 days: 33 matches, win rate 48%, net ELO −13.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.