junkiehug
How does junkiehug play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (134 matches).
Compared with 2,328 players in this group, each player over up to their last 100 matches.
Opening
Average48% of opening duels won and so clearly below the average (51%).
Clutch
Average28% of 1v2s won and so clearly above the average (21%).
Weapons and aim
Average57% headshots and so well above the average (51%).
Impact
AverageExactly 3 kills in 3.8% of rounds and so slightly below the average (4.1%).
Utility and deaths
Weakness2.3 utility damage per round and so well below the average (4.0).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.93. Last 3 months: 0.73 (at the start 0.92). Right on the average (0.73).
Rating, 1.00 is an average match
Best month: October 2026 with 1.09. Last 3 months: 1.03 (at the start 0.87). Right on the average (1.03).
Damage per round (ADR)
Best month: June 2026 with 95.8. Last 3 months: 78.8 (at the start 94.7). Just below the average (80.1).
Share of headshot kills
Best month: October 2026 with 62%. Last 3 months unchanged at 57%. Well above the average (51%).
Matches won (win rate)
Best month: October 2026 with 87%. Last 3 months: 60% (at the start 59%). Well above the average (50%).
Best month: October 2026 with 2,629. Last 3 months: 2,629 (at the start 1,915).
Rounds with first kill
Best month: September 2026 with 13%.
1v1 clutches won
Best month: September 2026 with 50%.
Patterns
From the last 156 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
junkiehug loses the most ELO on Mirage: −11 ELO, 56% win rate
Records and milestones
from recorded matches- Longest win streak: 10 wins in a row · Ancient
- Highest rating in a match: 1.87 · Ancient
- Most kills in a match: 44 · Dust 2
Maps in detail
from the last 156 matchesCompared with players on the same level who have at least 15 matches on the map.
How junkiehug plays
Across 156 matches junkiehug averages K/R 0.76 and ADR 81.0; the rating across the 135 rated matches is 1.03. Biggest strength: Headshot rate at 57%, better than 84% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility damage per round at 2.3, better than only 7% of level 10 · 2,500-2,749 ELO players. Averages 16.6 kills per match with 57% headshots. The strongest map is Dust 2 with a 64% win rate in 28 matches. In 48 of 135 matches the rating was 1.10 or higher (36%), in 50 it was below 0.90. In 134 matches with detailed stats: 14 4Ks and 5 aces. Best month by rating: October 2026 at 1.09. junkiehug loses the most ELO on Mirage (−11 ELO, win rate 56%). Things go best on Ancient (+55 ELO, win rate 63%). Match no. 1 of the day goes best: 68% win rate, +14 ELO. Improved over the last three months: Rating +0.16, ELO +714. Got weaker: K/R −0.19, ADR −15.9. Unchanged in recent months: Headshots at 57%, Win rate at 60%. Last 30 days: 44 matches, win rate 70%, net ELO +37.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.