ivys43

Brazil
363 matches tracked 131 matches in 30 days
ELO ▲ 234
2,370
30-day peak: 2,386
Rank SA ▼ 156 places
#2,191
BR #1,196 in BR
30 days · prev. #2,035 · best #2,035
Last updated:

How does ivys43 play?

Rating 1.01 K/R 0.74 ADR 79.0 from 363 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 363 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 19% normal 0.90 to 1.09 20% weak 0.75 to 0.89 18% very weak below 0.75 23%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average. Higher headshot rate than the level 10 · 2,250-2,499 ELO average.
EntryHeadshots
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (300 matches).

2,250-2,499 ELO

Compared with 2,052 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 49%−1 pp · Ø 50% better than 29%

Clutch

Strength
Last one alive

46% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 46%+7 pp · Ø 39% better than 85%
Clutch 1v2 won 26%+6 pp · Ø 20% better than 78%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 38%

Weapons and aim

Average
Where do the kills come from?

64% headshots and so well above the average (50%).

Headshot rate 64%+14 pp · Ø 50% better than 99%
AWP share of kills 6%−5 pp · Ø 11% better than 36%
K/D 0.98−0.02 · Ø 1.00 better than 27%
Pistol kills per match 3.1
Knife kills 2 in 363 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so well above the average (2.2).

2K rounds 13.8%+0.7 pp · Ø 13.1% better than 55%
3K rounds 4.6%+0.6 pp · Ø 4.0% better than 69%
MVPs per match 2.5+0.3 · Ø 2.2 better than 69%
4Ks and aces 52x 4K, 4 aces in 300 matches

Utility and deaths

Weakness
Nades, flashes and deaths

24% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 24%−11 pp · Ø 35% better than 2%
Utility damage per round 2.1−2.0 · Ø 4.1 better than 4%
Enemies flashed per round 0.29−0.01 · Ø 0.30 better than 48%
Deaths per round 75%+3 pp · Ø 72% better than 12%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +11 pp, ELO +57
= Stayed the same
K/R at 0.73, Rating at 1.01, ADR at 78.7
▼ Got worse
Headshots −5 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: July 2026 with 0.75. Last 3 months: 0.73 (at the start 0.75). Just above the average (0.72).

Patterns

From the last 363 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −130 ELO
94 matches · 41% win rate
In match 1 of the day +53 ELO
77 matches · 42% win rate
On Tuesdays −96 ELO, win rate 43%

ivys43 loses the most ELO on Dust 2: −130 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.44 · Mirage
  2. Most kills in a match: 37 · Mirage
  3. Longest win streak: 7 wins in a row · Inferno

Maps in detail

from the last 363 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage145
52% right on the average
0.76 better than 58%
82.2 better than 57%
1.04 right on the average
50% of 770 duels better than 43%
44% of 66 situations better than 65%
Dust 294
41% better than 16%
0.75 better than 56%
80.0 better than 46%
1.03 right on the average
49% of 522 duels better than 38%
50% of 38 situations better than 80%
Anubis55
58% better than 68%
0.71 better than 33%
76.8 better than 27%
0.97 better than 26%
46% of 308 duels better than 20%
35% of 26 situations better than 38%
Ancient40
55% better than 60%
0.69 better than 23%
72.4 better than 8%
0.93 better than 17%
45% of 221 duels better than 17%
18% of 22 situations better than 9%
Inferno11
18% -
0.72 -
71.7 -
0.98-
42% of 57 duels -
43% of 7 situations -
Cache7
57% -
0.67 -
76.8 -
0.90-
49% of 45 duels -
0% of 1 situations -
Vertigo5
40% -
0.76 -
77.4 -
1.04-
41% of 29 duels -
-
Aim_map_faceit3
67% -
0.64 -
73.5 -
1.05-
64% of 58 duels -
64% of 58 situations -
Nuke3
67% -
0.57 -
65.0 -
0.95-
17% of 12 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ivys43 plays

Across 363 matches ivys43 averages K/R 0.74, ADR 79.0 and a rating of 1.01. Biggest strength: Headshot rate at 64%, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 24%, better than only 2% of level 10 · 2,250-2,499 ELO players. Averages 16.2 kills per match with 64% headshots. The strongest map is Anubis with a 58% win rate in 55 matches. In 141 of 363 matches the rating was 1.10 or higher (39%), in 148 it was below 0.90. In 300 matches with detailed stats: 52 4Ks and 4 aces. Best month by rating: October 2026 at 1.06. ivys43 loses the most ELO on Dust 2 (−130 ELO, win rate 41%). Things go best on Anubis (+119 ELO, win rate 58%). Match no. 4 of the day goes best: 63% win rate, +26 ELO. Improved over the last three months: Win rate +11 pp, ELO +57. Got weaker: Headshots −5 pp. Unchanged in recent months: K/R at 0.73, Rating at 1.01, ADR at 78.7. Last 30 days: 131 matches, win rate 54%, net ELO −12.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.