isra001

Portugal
174 matches tracked
Last updated:

How does isra001 play?

Rating 1.02 K/R 0.73 ADR 78.8 from 174 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 174 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 15% good 1.10 to 1.29 21% normal 0.90 to 1.09 22% weak 0.75 to 0.89 17% very weak below 0.75 21%
better than most on level 10 · all ELO ranges about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (96 matches).

all ELO ranges

Compared with 1,985 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 46%−5 pp · Ø 51% better than 11%

Clutch

Average
Last one alive

31% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 15%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 40%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 28%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so clearly above the average (51%).

Headshot rate 55%+4 pp · Ø 51% better than 76%
AWP share of kills 10%−1 pp · Ø 11% better than 53%
K/D 1.00−0.02 · Ø 1.02 better than 35%
Pistol kills per match 3.9
Knife kills 5 in 174 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.1% of rounds and so just below the average (13.3%).

2K rounds 13.1%−0.2 pp · Ø 13.3% better than 38%
3K rounds 4.0%0.0 pp · Ø 4.0% right on the average
MVPs per match 2.4+0.1 · Ø 2.3 better than 57%
4Ks and aces 11x 4K, 1 ace in 96 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.05 enemies flashed per round and so well below the average (0.30).

Utility hit rate 27%−8 pp · Ø 35% better than 8%
Utility damage per round 0.9−3.2 · Ø 4.1 better than 1%
Enemies flashed per round 0.05−0.25 · Ø 0.30 better than 1%
Deaths per round 73%+1 pp · Ø 72% better than 31%

Progress

One value per month, dashed line is the level 10 · all ELO ranges average
▲ Improved
Headshots +3 pp, ELO +400
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.06, Rating −0.11, ADR −5.0, Win rate −4 pp

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: July 2026 with 0.77. Last 3 months: 0.71 (at the start 0.77). Just below the average (0.73).

Patterns

From the last 174 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −74 ELO
62 matches · 56% win rate
On Anubis −6 ELO
21 matches · 76% win rate
On Fridays −25 ELO, win rate 41%

isra001 loses the most ELO on Mirage: −74 ELO, 56% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.15 · Mirage
  2. Most kills in a match: 35 · Dust 2
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 174 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage62
56% better than 66%
0.73 better than 43%
78.9 better than 38%
1.01 better than 41%
45% of 269 duels better than 16%
45% of 47 situations better than 69%
Dust 244
50% better than 41%
0.72 better than 37%
78.6 better than 36%
1.00 better than 35%
47% of 203 duels better than 26%
29% of 21 situations better than 23%
Anubis21
76% better than 97%
0.78 better than 68%
84.3 better than 66%
1.13 better than 76%
52% of 108 duels right on the average
46% of 13 situations better than 69%
Ancient20
60% better than 78%
0.69 better than 23%
76.6 better than 22%
1.00 better than 39%
48% of 87 duels better than 29%
25% of 8 situations better than 19%
Inferno14
36% -
0.74 -
74.5 -
0.98-
44% of 64 duels -
29% of 7 situations -
Nuke9
56% -
0.75 -
79.0 -
0.98-
59% of 32 duels -
33% of 6 situations -
Cache3
33% -
0.72 -
80.1 -
1.00-
67% of 9 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How isra001 plays

Across 174 matches isra001 averages K/R 0.73, ADR 78.8 and a rating of 1.02. Biggest strength: Headshot rate at 55%, better than 76% of level 10 · all ELO ranges players. Most room to improve: Utility damage per round at 0.9, better than only 1% of level 10 · all ELO ranges players. Averages 16.1 kills per match with 55% headshots. The strongest map is Anubis with a 76% win rate in 21 matches. In 70 of 174 matches the rating was 1.10 or higher (40%), in 65 it was below 0.90. In 96 matches with detailed stats: 11 4Ks and 1 ace. Best month by rating: July 2026 at 1.09. isra001 loses the most ELO on Mirage (−74 ELO, win rate 56%). Things go best on Ancient (+25 ELO, win rate 60%). Match no. 3 of the day goes best: 61% win rate, −25 ELO. Improved over the last three months: Headshots +3 pp, ELO +400. Got weaker: K/R −0.06, Rating −0.11, ADR −5.0, Win rate −4 pp.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · all ELO ranges): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.