iMissSmokes

Ukraine
75 matches tracked 55 matches in 30 days
Last updated:

How does iMissSmokes play?

Rating 1.22 K/R 0.86 ADR 90.9 from 75 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 95%
1.22
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 84%
Rating distribution from 75 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 35% good 1.10 to 1.29 20% normal 0.90 to 1.09 24% weak 0.75 to 0.89 4% very weak below 0.75 12%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (55 matches).

2,250-2,499 ELO

Compared with 2,043 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 17% of rounds and so well above the average (10%).

Rounds with first kill 17%+7 pp · Ø 10% better than 99%
Opening duels won 60%+9 pp · Ø 51% better than 97%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 62%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 28%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 75%

Weapons and aim

Strength
Where do the kills come from?

1.23 K/D and so well above the average (1.02).

Headshot rate 57%+7 pp · Ø 50% better than 85%
AWP share of kills 26%+15 pp · Ø 11% better than 95%
K/D 1.23+0.21 · Ø 1.02 better than 93%
Pistol kills per match 3.3

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.8% of rounds and so well above the average (4.0%).

2K rounds 15.2%+1.8 pp · Ø 13.4% better than 86%
3K rounds 6.8%+2.8 pp · Ø 4.0% better than 99%
MVPs per match 2.6+0.3 · Ø 2.3 better than 78%
4Ks and aces 19x 4K, 4 aces in 55 matches

Utility and deaths

Average
Nades, flashes and deaths

1.9 utility damage per round and so well below the average (4.1).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 1.9−2.2 · Ø 4.1 better than 3%
Enemies flashed per round 0.26−0.04 · Ø 0.30 better than 42%
Deaths per round 70%−2 pp · Ø 72% better than 67%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.18, Rating +0.29, ADR +11.7, Win rate +12 pp
= Stayed the same
Nothing clear
▼ Got worse
Headshots −11 pp

Oct 2026 compared with Nov 2025 to Jan 2026.

Kills per round (K/R)

0.91
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: October 2026 with 0.91. Last 3 months: 0.91 (at the start 0.73). Well above the average (0.74).

Patterns

From the last 75 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −90 ELO
28 matches · 39% win rate

iMissSmokes loses the most ELO on Mirage: −90 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Ancient
  2. Highest rating in a match: 2.45 · Mirage
  3. Longest win streak: 3 wins in a row · Mirage

Maps in detail

from the last 75 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage28
39% better than 11%
0.90 better than 96%
93.0 better than 93%
1.28 better than 96%
59% of 176 duels better than 88%
43% of 21 situations better than 63%
Dust 217
41% better than 16%
0.77 better than 64%
87.3 better than 78%
1.10 better than 70%
55% of 93 duels better than 70%
60% of 10 situations better than 93%
Ancient14
57% -
0.91 -
93.3 -
1.30-
60% of 86 duels -
31% of 16 situations -
Anubis6
33% -
0.90 -
93.6 -
1.23-
60% of 30 duels -
40% of 5 situations -
Nuke5
60% -
0.85 -
93.6 -
1.21-
54% of 24 duels -
50% of 2 situations -
Cache4
50% -
0.80 -
78.7 -
1.10-
35% of 26 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How iMissSmokes plays

Across 75 matches iMissSmokes averages K/R 0.86, ADR 90.9 and a rating of 1.22. Biggest strength: Rounds with first kill at 17%, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 1.9, better than only 3% of level 10 · 2,250-2,499 ELO players. Averages 18.4 kills per match with 57% headshots. The strongest map is Ancient with a 57% win rate in 14 matches. In 45 of 75 matches the rating was 1.10 or higher (60%), in 12 it was below 0.90. In 55 matches with detailed stats: 19 4Ks and 4 aces. Best month by rating: October 2026 at 1.30. iMissSmokes loses the most ELO on Mirage (−90 ELO, win rate 39%). Things go best from match 5 of the day (+30 ELO, win rate 54%). From match no. 5 of the day on, things go best: 54% win rate, +30 ELO. Improved over the last three months: K/R +0.18, Rating +0.29, ADR +11.7, Win rate +12 pp. Got weaker: Headshots −11 pp. Last 30 days: 55 matches, win rate 47%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.