herox55

TL
205 matches tracked 64 matches in 30 days
Last updated:

How does herox55 play?

Rating 1.01 K/R 0.73 ADR 76.3 from 205 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 49%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 205 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 18% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 20% very weak below 0.75 19%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (187 matches).

Level 9

Compared with 1,720 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 56%+5 pp · Ø 51% better than 89%

Clutch

Average
Last one alive

42% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 72%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 68%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 47%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so slightly above the average (49%).

Headshot rate 51%+2 pp · Ø 49% better than 67%
AWP share of kills 9%−1 pp · Ø 10% better than 53%
K/D 1.020.00 · Ø 1.02 right on the average
Pistol kills per match 2.3
Knife kills 2 in 205 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 13.0%−0.4 pp · Ø 13.4% better than 43%
3K rounds 3.8%−0.2 pp · Ø 4.0% better than 41%
MVPs per match 2.0−0.3 · Ø 2.3 better than 20%
4Ks and aces 24x 4K, 3 aces in 187 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 18%
Utility damage per round 3.4−0.9 · Ø 4.3 better than 28%
Enemies flashed per round 0.23−0.05 · Ø 0.28 better than 39%
Deaths per round 71%−1 pp · Ø 72% better than 63%

Progress

One value per month, dashed line is the level 9 average
Whether herox55 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 187 matches from the last 3 months and 18 before.

Kills per round (K/R)

0.64
MarAprMayJunJulAugSepOct

Best month: September 2026 with 0.76.

Patterns

From the last 205 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −92 ELO
49 matches · 39% win rate
In match 1 of the day −78 ELO
58 matches · 45% win rate
On Thursdays −143 ELO, win rate 21%

herox55 loses the most ELO on Mirage: −92 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Anubis
  2. Most kills in a match: 36 · Mirage
  3. Highest rating in a match: 1.94 · Mirage

Maps in detail

from the last 205 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage49
39% better than 12%
0.72 better than 43%
75.3 better than 24%
0.99 better than 40%
54% of 198 duels better than 69%
36% of 28 situations better than 44%
Anubis46
61% better than 79%
0.73 better than 47%
78.4 better than 37%
1.02 right on the average
55% of 182 duels better than 75%
54% of 35 situations better than 84%
Ancient42
57% better than 72%
0.76 better than 63%
77.0 better than 30%
1.05 better than 64%
59% of 176 duels better than 88%
30% of 30 situations better than 28%
Dust 241
49% better than 43%
0.68 better than 25%
71.5 better than 9%
0.94 better than 24%
53% of 137 duels better than 66%
41% of 29 situations better than 61%
Nuke17
41% better than 10%
0.75 right on the average
79.9 better than 43%
1.03 better than 46%
52% of 79 duels right on the average
67% of 6 situations better than 96%
Cache6
67% -
0.84 -
84.0 -
1.24-
65% of 26 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How herox55 plays

Across 205 matches herox55 averages K/R 0.73, ADR 76.3 and a rating of 1.01. Biggest strength: Opening duels won at 56%, better than 89% of level 9 players. Most room to improve: Utility hit rate at 30%, better than only 18% of level 9 players. Averages 16.3 kills per match with 51% headshots. The strongest map is Anubis with a 61% win rate in 46 matches. In 77 of 205 matches the rating was 1.10 or higher (38%), in 80 it was below 0.90. In 187 matches with detailed stats: 24 4Ks and 3 aces. Best month by rating: September 2026 at 1.04. herox55 loses the most ELO on Mirage (−92 ELO, win rate 39%). Things go best on Dust 2 (+41 ELO, win rate 49%). Match no. 3 of the day goes best: 61% win rate, −44 ELO. Last 30 days: 64 matches, win rate 47%, net ELO −151.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.