harjat

Poland
94 matches tracked
Last updated:

How does harjat play?

Rating 1.08 (from 74 matches) K/R 0.79 ADR 84.1 from 94 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 74 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 16% good 1.10 to 1.29 18% normal 0.90 to 1.09 28% weak 0.75 to 0.89 9% very weak below 0.75 20%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · all ELO ranges average. Higher headshot rate than the level 10 · all ELO ranges average.
Multi-killsHeadshots
better than most on level 10 · all ELO ranges about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (34 matches).

all ELO ranges

Compared with 2,141 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 29%
Opening duels won 46%−5 pp · Ø 51% better than 11%

Clutch

Average
Last one alive

22% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 22%−17 pp · Ø 39% better than 1%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 71%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 28%

Weapons and aim

Average
Where do the kills come from?

58% headshots and so well above the average (50%).

Headshot rate 58%+8 pp · Ø 50% better than 89%
AWP share of kills 9%−2 pp · Ø 11% better than 52%
K/D 1.06+0.04 · Ø 1.02 better than 56%
Pistol kills per match 2.6
Knife kills 2 in 94 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 14.1%+0.8 pp · Ø 13.3% better than 64%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 52%
MVPs per match 2.6+0.3 · Ø 2.3 better than 78%
4Ks and aces 10x 4K, 2 aces in 34 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 36%
Utility damage per round 3.1−1.0 · Ø 4.1 better than 22%
Enemies flashed per round 0.19−0.11 · Ø 0.30 better than 21%
Deaths per round 74%+2 pp · Ø 72% better than 19%

Progress

One value per month, dashed line is the level 10 · all ELO ranges average
▲ Improved
Win rate +9 pp, ELO +83
= Stayed the same
K/R at 0.78, Rating at 1.08, ADR at 85.2
▼ Got worse
Headshots −2 pp

Aug to Sep 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: August 2026 with 0.80. Last 3 months: 0.78 (at the start 0.79). Clearly above the average (0.73).

Patterns

From the last 94 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +27 ELO
24 matches · 46% win rate

harjat loses the most ELO in match 1 of the day: +27 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Most kills in a match: 32 · Inferno
  3. Highest rating in a match: 2.32 · Dust 2

Maps in detail

from the last 94 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage25
64% better than 88%
0.83 better than 85%
89.5 better than 86%
1.13 better than 78%
54% of 71 duels better than 65%
25% of 8 situations better than 15%
Dust 222
55% better than 61%
0.74 right on the average
77.3 better than 29%
0.98 better than 27%
44% of 84 duels better than 15%
33% of 9 situations better than 37%
Ancient20
45% better than 26%
0.75 better than 54%
82.7 better than 57%
0.97 better than 30%
44% of 71 duels better than 14%
33% of 6 situations better than 34%
Anubis16
56% better than 59%
0.86 better than 91%
91.6 better than 90%
1.23-
49% of 59 duels better than 35%
25% of 8 situations better than 19%
Inferno5
80% -
0.85 -
89.3 -
1.23-
59% of 22 duels -
25% of 4 situations -
Nuke5
60% -
0.67 -
64.3 -
1.07-
40% of 15 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How harjat plays

Across 94 matches harjat averages K/R 0.79 and ADR 84.1; the rating across the 74 rated matches is 1.08. Biggest strength: Headshot rate at 58%, better than 89% of level 10 · all ELO ranges players. Most room to improve: Clutch 1v1 won at 22%, better than only 1% of level 10 · all ELO ranges players. Averages 17.5 kills per match with 58% headshots. The strongest map is Mirage with a 64% win rate in 25 matches. In 31 of 74 matches the rating was 1.10 or higher (42%), in 22 it was below 0.90. In 34 matches with detailed stats: 10 4Ks and 2 aces. Best month by rating: August 2026 at 1.11. harjat loses the most ELO in match 1 of the day (+27 ELO, win rate 46%). Things go best on Mirage (+51 ELO, win rate 64%). Improved over the last three months: Win rate +9 pp, ELO +83. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.78, Rating at 1.08, ADR at 85.2. Last 30 days: 1 matches, win rate 100%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · all ELO ranges): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.