gonzz-_
Name history of gonzz-_
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does gonzz-_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (269 matches).
Compared with 2,328 players in this group, each player over up to their last 100 matches.
Opening
Average48% of opening duels won and so clearly below the average (51%).
Clutch
Average42% of 1v1s won and so slightly above the average (38%).
Weapons and aim
Average48% headshots and so clearly below the average (51%).
Impact
AverageExactly 2 kills in 12.5% of rounds and so slightly below the average (13.2%).
Utility and deaths
Average3.5 utility damage per round and so well below the average (4.1).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.76. Last 3 months: 0.70 (at the start 0.73). Slightly below the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.09. Last 3 months: 1.00 (at the start 1.09). Slightly below the average (1.03).
Damage per round (ADR)
Best month: July 2026 with 80.7. Last 3 months: 79.0 (at the start 78.5). Just below the average (80.2).
Share of headshot kills
Best month: July 2026 with 53%. Last 3 months: 48% (at the start 52%). Clearly below the average (51%).
Matches won (win rate)
Best month: July 2026 with 57%. Last 3 months: 53% (at the start 51%). Clearly above the average (50%).
Best month: October 2026 with 2,534. Last 3 months: 2,515 (at the start 1,866).
Rounds with first kill
Best month: September 2026 with 11%.
1v1 clutches won
Best month: October 2026 with 52%.
Patterns
From the last 322 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
gonzz-_ loses the most ELO on Dust 2: −175 ELO, 48% win rate
Records and milestones
from recorded matches- Most kills in a match: 46 · Mirage
- Longest win streak: 5 wins in a row · Mirage
- Highest rating in a match: 2.15 · Nuke
Maps in detail
from the last 322 matchesCompared with players on the same level who have at least 15 matches on the map.
How gonzz-_ plays
Across 322 matches gonzz-_ averages K/R 0.71 and ADR 78.9; the rating across the 316 rated matches is 1.01. Most room to improve: Opening duels won at 48%, better than only 19% of level 10 · 2,500-2,749 ELO players. Averages 15.5 kills per match with 48% headshots. The strongest map is Nuke with a 64% win rate in 74 matches. In 120 of 316 matches the rating was 1.10 or higher (38%), in 121 it was below 0.90. In 269 matches with detailed stats: 45 4Ks and 4 aces. Best month by rating: July 2026 at 1.09. gonzz-_ loses the most ELO on Dust 2 (−175 ELO, win rate 48%). Things go best on Nuke (+85 ELO, win rate 64%). From match no. 5 of the day on, things go best: 62% win rate, −95 ELO. Improved over the last three months: ELO +649. Got weaker: Rating −0.09, Headshots −4 pp. Unchanged in recent months: K/R at 0.70, ADR at 79.0, Win rate at 53%. Last 30 days: 84 matches, win rate 57%, net ELO +4.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.