glovakovic

HR
106 matches tracked 42 matches in 30 days
Last updated:

How does glovakovic play?

Rating 0.88 K/R 0.63 ADR 73.9 from 106 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 7%
0.88
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with a rating of 0.90 or higher. 45%
Rating distribution from 106 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 7% good 1.10 to 1.29 10% normal 0.90 to 1.09 28% weak 0.75 to 0.89 24% very weak below 0.75 31%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (86 matches).

Level 7

Compared with 1,184 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 35%
Opening duels won 47%−3 pp · Ø 50% better than 26%

Clutch

Average
Last one alive

13% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 58%
Clutch 1v2 won 13%−9 pp · Ø 22% better than 8%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 39%

Weapons and aim

Average
Where do the kills come from?

0.87 K/D and so clearly below the average (1.00).

Headshot rate 49%+3 pp · Ø 46% better than 67%
AWP share of kills 6%−5 pp · Ø 11% better than 35%
K/D 0.87−0.13 · Ø 1.00 better than 9%
Pistol kills per match 2.6

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.6% of rounds and so well below the average (3.9%).

2K rounds 11.6%−1.5 pp · Ø 13.1% better than 15%
3K rounds 2.6%−1.3 pp · Ø 3.9% better than 5%
MVPs per match 1.8−0.4 · Ø 2.2 better than 8%
4Ks and aces 7x 4K, 0 aces in 86 matches

Utility and deaths

Average
Nades, flashes and deaths

5.7 utility damage per round and so well above the average (4.2).

Utility hit rate 31%−4 pp · Ø 35% better than 23%
Utility damage per round 5.7+1.5 · Ø 4.2 better than 85%
Enemies flashed per round 0.34+0.07 · Ø 0.27 better than 71%
Deaths per round 73%+1 pp · Ø 72% better than 46%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Win rate +9 pp
= Stayed the same
K/R at 0.63, Rating at 0.88, ADR at 74.0
▼ Got worse
Headshots −2 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: October 2026 with 0.70. Last 3 months unchanged at 0.63. Clearly below the average (0.72).

Patterns

From the last 106 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −143 ELO
27 matches · 48% win rate
On Anubis −42 ELO
20 matches · 40% win rate

glovakovic loses the most ELO on Ancient: −143 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Ancient
  2. Highest rating in a match: 1.62 · Mirage
  3. Longest win streak: 6 wins in a row · Ancient

Maps in detail

from the last 106 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage29
41% better than 19%
0.60 better than 5%
69.0 better than 6%
0.82 better than 4%
46% of 125 duels better than 29%
25% of 12 situations better than 17%
Ancient27
48% better than 46%
0.65 better than 14%
75.5 better than 24%
0.89 better than 15%
44% of 112 duels better than 19%
25% of 16 situations better than 21%
Anubis20
40% better than 20%
0.66 better than 22%
78.1 better than 46%
0.89 better than 16%
53% of 91 duels better than 66%
45% of 11 situations better than 68%
Dust 215
60% better than 82%
0.59 better than 3%
71.5 better than 11%
0.85 better than 6%
39% of 67 duels better than 4%
71% of 7 situations better than 98%
Inferno8
25% -
0.64 -
71.5 -
0.86-
32% of 19 duels -
75% of 8 situations -
Cache5
80% -
0.78 -
87.2 -
1.17-
58% of 19 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How glovakovic plays

Across 106 matches glovakovic averages K/R 0.63, ADR 73.9 and a rating of 0.88. Biggest strength: Utility damage per round at 5.7, better than 85% of level 7 players. Most room to improve: 3K rounds at 2.6%, better than only 5% of level 7 players. Averages 14.3 kills per match with 49% headshots. The strongest map is Dust 2 with a 60% win rate in 15 matches. In 18 of 106 matches the rating was 1.10 or higher (17%), in 58 it was below 0.90. In 86 matches with detailed stats: 7 4Ks and 0 aces. Best month by rating: October 2026 at 0.97. glovakovic loses the most ELO on Ancient (−143 ELO, win rate 48%). Things go best in match 2 of the day (−17 ELO, win rate 62%). Match no. 2 of the day goes best: 62% win rate, −17 ELO. Improved over the last three months: Win rate +9 pp. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.63, Rating at 0.88, ADR at 74.0. Last 30 days: 42 matches, win rate 45%, net ELO −62.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.