gad727

KZ
66 matches tracked
ELO
2,659
Rank EU
#28,955
KZ #800 in KZ
Last updated:

How does gad727 play?

Rating 0.96 (from 16 matches) K/R 0.78 ADR 83.1 from 66 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 16 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 13% good 1.10 to 1.29 25% normal 0.90 to 1.09 13% weak 0.75 to 0.89 25% very weak below 0.75 25%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (15 matches).

2,500-2,749 ELO

Compared with 2,321 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 10% no comparison
Opening duels won 46% no comparison

Clutch

Last one alive
Clutch 1v1 won 45% no comparison
Clutch 1v2 won 17% no comparison
Clutch kills per match 1.6 no comparison

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (51%).

Headshot rate 46%−5 pp · Ø 51% better than 23%
AWP share of kills 8% no comparison
K/D 1.13+0.10 · Ø 1.03 better than 76%
Pistol kills per match 2.7
Knife kills 1 in 66 matches

Impact

Strength
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 13.3% no comparison
3K rounds 4.2% no comparison
MVPs per match 2.6+0.3 · Ø 2.3 better than 75%
4Ks and aces 0x 4K, 0 aces in 15 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 22% no comparison
Utility damage per round 2.5 no comparison
Enemies flashed per round 0.21 no comparison
Deaths per round 69%−3 pp · Ø 72% better than 76%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether gad727 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 15 matches from the last 3 months and 51 before.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: May 2026 with 0.81.

Patterns

From the last 66 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.55 · Ancient
  2. Most kills in a match: 28 · Mirage
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 66 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage24
46% better than 26%
0.81 better than 76%
84.7 better than 66%
1.01-
45% of 22 duels better than 15%
57% of 7 situations better than 91%
Dust 220
50% better than 40%
0.74 better than 45%
80.9 better than 46%
0.85-
42% of 38 duels better than 6%
50% of 2 situations better than 80%
Ancient8
75% -
0.79 -
79.8 -
1.55-
100% of 2 duels -
0% of 1 situations -
Anubis8
75% -
0.82 -
86.7 -
-
-
-
Nuke3
33% -
0.73 -
81.6 -
0.51-
60% of 5 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How gad727 plays

Across 66 matches gad727 averages K/R 0.78 and ADR 83.1; the rating across the 16 rated matches is 0.96. Biggest strength: K/D at 1.13, better than 76% of level 10 · 2,500-2,749 ELO players. Most room to improve: Headshot rate at 46%, better than only 23% of level 10 · 2,500-2,749 ELO players. Averages 17.1 kills per match with 46% headshots. The strongest map is Dust 2 with a 50% win rate in 20 matches. In 6 of 16 matches the rating was 1.10 or higher (38%), in 8 it was below 0.90. Best month by rating: June 2026 at 0.99.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.