fyrex1

HK
43 matches tracked
Last updated:

How does fyrex1 play?

Rating 1.12 (from 21 matches) K/R 0.76 ADR 84.6 from 43 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.44 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 21 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 19% good 1.10 to 1.29 10% normal 0.90 to 1.09 33% weak 0.75 to 0.89 14% very weak below 0.75 14%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 4 average. Far more AWP kills than the level 4 average. More first kills per match than the level 4 average.
Multi-killsAWPerEntry
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (21 matches).

Level 4

Compared with 684 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so well above the average (49%).

Rounds with first kill 11%+2 pp · Ø 9% better than 71%
Opening duels won 57%+8 pp · Ø 49% better than 97%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 31%−7 pp · Ø 38% better than 24%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 55%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 84%

Weapons and aim

Strength
Where do the kills come from?

1.07 K/D and so clearly above the average (0.94).

Headshot rate 50%+7 pp · Ø 43% better than 88%
AWP share of kills 22%+11 pp · Ø 11% better than 86%
K/D 1.07+0.13 · Ø 0.94 better than 91%
Pistol kills per match 3.1
Knife kills 5 in 43 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.9% of rounds and so slightly above the average (3.5%).

2K rounds 13.0%+0.5 pp · Ø 12.5% better than 63%
3K rounds 3.9%+0.4 pp · Ø 3.5% better than 66%
MVPs per match 2.10.0 · Ø 2.1 right on the average
4Ks and aces 7x 4K, 2 aces in 21 matches

Utility and deaths

Average
Nades, flashes and deaths

1.9 utility damage per round and so well below the average (3.9).

Utility hit rate 34%−1 pp · Ø 35% better than 52%
Utility damage per round 1.9−2.0 · Ø 3.9 better than 10%
Enemies flashed per round 0.09−0.14 · Ø 0.23 better than 13%
Deaths per round 71%−2 pp · Ø 73% better than 82%

Progress

One value per month, dashed line is the level 4 average
▲ Improved
K/R +0.05, Win rate +16 pp
= Stayed the same
ADR at 85.5
▼ Got worse
Headshots −5 pp

Aug to Sep 2026 compared with Jun 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Last 3 months: 0.79 (at the start 0.74). Well above the average (0.69).

Patterns

Soon this shows where fyrex1 loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Mirage with 12 of 20.

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.23 · Dust 2
  2. Most kills in a match: 43 · Dust 2
  3. Longest win streak: 5 wins in a row · Cache

Maps in detail

from the last 43 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage12
8% -
0.81 -
89.1 -
1.07-
65% of 20 duels -
0% of 2 situations -
Dust 210
60% -
0.79 -
89.1 -
1.29-
52% of 31 duels -
33% of 9 situations -
Ancient6
33% -
0.57 -
62.3 -
0.84-
50% of 10 duels -
50% of 4 situations -
Anubis5
80% -
0.75 -
87.5 -
1.06-
64% of 11 duels -
-
Nuke4
75% -
1.01 -
98.1 -
1.40-
64% of 11 duels -
-
Inferno3
0% -
0.63 -
81.7 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How fyrex1 plays

Across 43 matches fyrex1 averages K/R 0.76 and ADR 84.6; the rating across the 21 rated matches is 1.12. Biggest strength: Rating at 1.12, better than 98% of level 4 players. Most room to improve: Utility damage per round at 1.9, better than only 10% of level 4 players. Averages 16.3 kills per match with 50% headshots. The strongest map is Dust 2 with a 60% win rate in 10 matches. In 8 of 21 matches the rating was 1.10 or higher (38%), in 6 it was below 0.90. In 21 matches with detailed stats: 7 4Ks and 2 aces. Improved over the last three months: K/R +0.05, Win rate +16 pp. Got weaker: Headshots −5 pp. Unchanged in recent months: ADR at 85.5.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.