fullon-
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (64 matches).
Compared with 10,593 players in this group, each player over up to their last 100 matches.
Opening
Average59% of opening duels won and so well above the average (51%).
Clutch
Average2.0 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average1.22 K/D and so clearly above the average (1.05).
Impact
AverageExactly 3 kills in 5.2% of rounds and so well above the average (4.1%).
Utility and deaths
AverageDied in 65% of rounds and so well below the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageKills per round (K/R)
Best month: July 2026 with 0.89.
Rating, 1.00 is an average match
Best month: July 2026 with 1.31.
Damage per round (ADR)
Best month: July 2026 with 93.2.
Share of headshot kills
Best month: July 2026 with 52%.
Matches won (win rate)
Best month: August 2026 with 53%.
Best month: October 2026 with 2,834.
Rounds with first kill
Best month: August 2026 with 8%.
1v1 clutches won
Best month: August 2026 with 39%.
Patterns
From the last 72 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Highest rating in a match: 2.70 · Mirage
- Most kills in a match: 40 · Ancient
- Longest win streak: 5 wins in a row · Anubis
Maps in detail
from the last 72 matchesCompared with players on the same level who have at least 15 matches on the map.
How fullon- plays
Across 72 matches fullon- averages K/R 0.79, ADR 81.6 and a rating of 1.15. Biggest strength: Deaths per round at just 65% (lower is better), better than 96% of level 10 · 2,750-2,999 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 14% of level 10 · 2,750-2,999 ELO players. Averages 17.1 kills per match with 49% headshots. The strongest map is Anubis with a 75% win rate in 12 matches. In 37 of 72 matches the rating was 1.10 or higher (51%), in 17 it was below 0.90. In 64 matches with detailed stats: 12 4Ks and 1 ace. Best month by rating: July 2026 at 1.31. Things go best on Mirage (+25 ELO, win rate 56%). Last 30 days: 3 matches, win rate 100%, net ELO +50.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.