freeszh-

PE
182 matches tracked 18 matches in 30 days
ELO
2,280
Peak across the last 182 matches: 2,306
Rank SA ▼ 27 places
#2,455 #14 in PE
30 days · before #2,428 · best #2,428
Last updated:

How does freeszh- play?

Rating 1.22 (from 27 matches) K/R 0.77 ADR 83.7 from 182 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.22
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with at least a normal rating (0.90 and up). 89%
Rating spread from 27 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 26% good 1.10 to 1.29 22% normal 0.90 to 1.09 33% weak 0.75 to 0.89 4% very weak below 0.75 7%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 average. Rarely on the AWP.
ClutcherRifler
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (94 matches).

Opening

Average
The first duels of the round
Rounds with first kill 8%−2.0 pp better than 15%
Opening duels won 53%+2 pp better than 64%

Clutch

Strength
Last one alive
Clutch 1v1 won 44%+5 pp better than 78%
Clutch 1v2 won 31%+10 pp better than 94%
Clutch kills per match 2.2+0.6 better than 91%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 50%−1 pp better than 47%
AWP share of kills 1%−10 pp better than 6%
K/D 1.13+0.10 better than 78%
Pistol kills per match 2.9
Knife kills 2 in 182 matches

Impact

Average
Damage and big rounds
Rounds with 2K 15.6%+2.3 pp better than 89%
Rounds with 3K 4.7%+0.6 pp better than 72%
MVPs per match 2.2−0.1 better than 35%
4Ks and aces 18x 4K, 1 ace in 94 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 32%−3 pp better than 31%
Utility damage per round 4.5+0.4 better than 64%
Enemies flashed per round 0.80+0.50 better than 99%
Rounds with a death 68%−4.0 pp better than 85%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
K/R +0.08, ADR +4.0, Win rate +11 pp, ELO +80
= Stayed the same
Headshots at 50%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

1.01
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: October 2026 with 1.01. Last 3 months: 0.81 (at the start 0.73).

Patterns

From the last 182 matches, each row based on 20+ matches.

Where does the ELO go?

On Mirage −77 ELO
55 matches · 67% wins

freeszh- loses the most ELO on Mirage: −77 ELO, 67% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.87 · Dust 2
  2. Longest win streak: 8 wins in a row · Mirage
  3. Most kills in a match: 37 · Dust 2

Maps in detail

from the last 182 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 266
52% better than 47%
0.79 better than 72%
84.6 better than 69%
1.29–
46% of 199 duels better than 20%
47% of 43 situations better than 74%
Mirage55
67% better than 93%
0.76 better than 59%
81.9 better than 56%
1.06–
48% of 182 duels better than 29%
43% of 37 situations better than 62%
Inferno19
63% better than 77%
0.82 better than 73%
87.5 better than 67%
1.49–
59% of 71 duels better than 74%
55% of 11 situations better than 86%
Anubis14
50% –
0.74 –
83.9 –
-
44% of 55 duels –
22% of 9 situations –
Nuke11
45% –
0.78 –
87.9 –
0.85–
69% of 26 duels –
40% of 5 situations –
Ancient7
43% –
0.80 –
83.1 –
1.26–
43% of 28 duels –
25% of 4 situations –
Cache7
43% –
0.69 –
75.1 –
-
55% of 22 duels –
100% of 2 situations –

Compared with players on the same level who have at least 15 matches on the map.

How freeszh- plays

Across 182 matches freeszh- averages K/R 0.77 and ADR 83.7; the rating across the 27 rated matches is 1.22. Biggest strength: Rounds with a death at 68%. That is better than 85% of players on level 10. Most room to improve: Rounds with first kill at 8%. That is better than only 15% of players on level 10. On average 17.1 kills per match, 50% of them headshots. The strongest map is Mirage with a 67% win rate in 55 matches. In 15 of 27 matches the rating was 1.10 or higher (56%), in 3 it was below 0.90. In 94 matches with detailed stats: 18 4Ks and 1 aces. Best month by rating: October 2026 at 1.48. freeszh- loses the most ELO on Mirage (−77 ELO, win rate 67%). Things go best on Dust 2 (+34 ELO, win rate 52%). Improved over the last three months: K/R +0.08, ADR +4.0, Win rate +11 pp, ELO +80. Unchanged in recent months: Headshots at 50%. Last 30 days: 18 matches, win rate 72%, ELO balance ±0.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.