fps999

Poland
On FACEIT since 2021 317 matches tracked 93 matches in 30 days
ELO ▼ 134
3,120
30-day peak: 3,254
Rank EU ▼ 54 places
#4,768
PL #211 in PL
30 days · prev. #4,714 · best #3,812
Last updated:
Next update possible in 9m 28s

How does fps999 play?

Rating 1.07 K/R 0.76 ADR 80.8 from 317 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 50%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 317 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 24% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 14% very weak below 0.75 18%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (285 matches).

3,000-3,499 ELO

Compared with 6,792 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 23%
Opening duels won 50%−2 pp · Ø 52% better than 27%

Clutch

Average
Last one alive

47% of 1v1s won and so clearly above the average (42%).

Clutch 1v1 won 47%+5 pp · Ø 42% better than 86%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 58%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 72%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so clearly above the average (53%).

Headshot rate 57%+4 pp · Ø 53% better than 73%
AWP share of kills 7%−5 pp · Ø 12% better than 43%
K/D 1.10+0.04 · Ø 1.06 better than 55%
Pistol kills per match 2.8
Knife kills 8 in 317 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.5% of rounds and so just below the average (13.6%).

2K rounds 13.5%−0.1 pp · Ø 13.6% better than 40%
3K rounds 4.3%+0.1 pp · Ø 4.2% better than 49%
MVPs per match 2.5+0.1 · Ø 2.4 better than 58%
4Ks and aces 56x 4K, 3 aces in 285 matches

Utility and deaths

Average
Nades, flashes and deaths

0.45 enemies flashed per round and so well above the average (0.32).

Utility hit rate 31%−3 pp · Ø 34% better than 29%
Utility damage per round 4.7+0.8 · Ø 3.9 better than 75%
Enemies flashed per round 0.45+0.13 · Ø 0.32 better than 84%
Deaths per round 69%−2 pp · Ø 71% better than 64%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether fps999 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 306 matches from the last 3 months and 11 before.

Kills per round (K/R)

0.72
JulAugSepOct

Best month: July 2026 with 0.80.

Patterns

From the last 317 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −104 ELO
54 matches · 46% win rate
On Ancient −29 ELO
87 matches · 51% win rate
Between 0:00 and 6:00 +121 ELO, win rate 47%
On Tuesdays −30 ELO, win rate 43%

fps999 loses the most ELO on Anubis: −104 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.27 · Nuke
  2. Longest win streak: 6 wins in a row · Nuke
  3. Most kills in a match: 43 · Mirage

Maps in detail

from the last 317 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage113
50% better than 29%
0.75 better than 44%
80.4 better than 40%
1.06 better than 47%
50% of 438 duels better than 34%
38% of 68 situations better than 47%
Ancient87
51% better than 35%
0.76 right on the average
80.8 better than 41%
1.08 better than 56%
51% of 374 duels better than 40%
61% of 62 situations better than 93%
Anubis54
46% better than 19%
0.74 better than 42%
80.4 better than 42%
1.05 better than 46%
48% of 216 duels better than 25%
49% of 37 situations better than 71%
Nuke37
62% better than 60%
0.79 better than 60%
84.2 better than 58%
1.16 better than 74%
51% of 170 duels better than 37%
39% of 18 situations better than 48%
Cache25
64% better than 67%
0.76 better than 35%
80.1 better than 27%
1.08 better than 36%
49% of 104 duels better than 21%
44% of 16 situations better than 62%

Compared with players on the same level who have at least 15 matches on the map.

How fps999 plays

Across 317 matches fps999 averages K/R 0.76, ADR 80.8 and a rating of 1.07. Biggest strength: Clutch 1v1 won at 47%, better than 86% of level 10 · 3,000-3,499 ELO players. Most room to improve: Rounds with first kill at 9%, better than only 23% of level 10 · 3,000-3,499 ELO players. Averages 16.7 kills per match with 57% headshots. The strongest map is Cache with a 64% win rate in 25 matches. In 143 of 317 matches the rating was 1.10 or higher (45%), in 101 it was below 0.90. In 285 matches with detailed stats: 56 4Ks and 3 aces. Best month by rating: July 2026 at 1.14. fps999 loses the most ELO on Anubis (−104 ELO, win rate 46%). Things go best on Nuke (+202 ELO, win rate 62%). From match no. 5 of the day on, things go best: 59% win rate, −93 ELO. Last 30 days: 93 matches, win rate 48%, net ELO −87.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.