fournier_
How does fournier_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (274 matches).
Compared with 1,862 players in this group, each player over up to their last 100 matches.
Opening
Average55% of opening duels won and so clearly above the average (51%).
Clutch
Average15% of 1v2s won and so clearly below the average (21%).
Weapons and aim
Average43% headshots and so well below the average (50%).
Impact
Average2.1 MVPs per match and so clearly below the average (2.3).
Utility and deaths
AverageDied in 68% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.75. Last 3 months: 0.73 (at the start 0.69). Right on the average (0.73).
Rating, 1.00 is an average match
Best month: August 2026 with 1.07. Last 3 months: 1.04 (at the start 1.00). Just above the average (1.02).
Damage per round (ADR)
Best month: August 2026 with 81.8. Last 3 months: 78.5 (at the start 76.3). Just below the average (80.2).
Share of headshot kills
Best month: July 2026 with 44%. Last 3 months: 43% (at the start 44%). Well below the average (50%).
Matches won (win rate)
Best month: July 2026 with 53%. Last 3 months: 51% (at the start 53%). Slightly above the average (49%).
Best month: October 2026 with 2,418. Last 3 months: 2,206 (at the start 2,142).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 41%.
Patterns
From the last 340 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
fournier_ loses the most ELO on Ancient: −184 ELO, 44% win rate
Records and milestones
from recorded matches- Longest win streak: 9 wins in a row · Dust 2
- Highest rating in a match: 2.25 · Mirage
- Most kills in a match: 38 · Dust 2
Maps in detail
from the last 340 matchesCompared with players on the same level who have at least 15 matches on the map.
How fournier_ plays
Across 340 matches fournier_ averages K/R 0.72, ADR 78.2 and a rating of 1.03. Biggest strength: Deaths per round at just 68% (lower is better), better than 89% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 43%, better than only 15% of level 10 · 2,001-2,249 ELO players. Averages 15.7 kills per match with 43% headshots. The strongest map is Mirage with a 56% win rate in 145 matches. In 131 of 340 matches the rating was 1.10 or higher (39%), in 126 it was below 0.90. In 274 matches with detailed stats: 34 4Ks and 5 aces. Best month by rating: August 2026 at 1.07. fournier_ loses the most ELO on Ancient (−184 ELO, win rate 44%). Things go best on Dust 2 (+127 ELO, win rate 51%). Improved over the last three months: K/R +0.04, ELO +64. Unchanged in recent months: Rating at 1.04, ADR at 78.5, Headshots at 43%, Win rate at 51%. Last 30 days: 115 matches, win rate 52%, net ELO +37.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.