flybestt63

Brazil
177 matches tracked
Last updated:

How does flybestt63 play?

Rating 1.14 K/R 0.82 ADR 85.2 from 177 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 177 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 26% good 1.10 to 1.29 21% normal 0.90 to 1.09 21% weak 0.75 to 0.89 12% very weak below 0.75 14%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average. Higher headshot rate than the level 10 · 2,250-2,499 ELO average.
EntryHeadshots
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (122 matches).

2,250-2,499 ELO

Compared with 2,052 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 54%+4 pp · Ø 50% better than 70%

Clutch

Average
Last one alive

45% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 82%
Clutch 1v2 won 19%−1 pp · Ø 20% better than 34%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 28%

Weapons and aim

Strength
Where do the kills come from?

1.15 K/D and so clearly above the average (1.00).

Headshot rate 56%+6 pp · Ø 50% better than 83%
AWP share of kills 16%+5 pp · Ø 11% better than 75%
K/D 1.15+0.15 · Ø 1.00 better than 84%
Pistol kills per match 2.9
Knife kills 2 in 177 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.2% of rounds and so well above the average (13.1%).

2K rounds 16.2%+3.1 pp · Ø 13.1% better than 95%
3K rounds 5.7%+1.7 pp · Ø 4.0% better than 93%
MVPs per match 2.5+0.3 · Ø 2.2 better than 69%
4Ks and aces 25x 4K, 2 aces in 122 matches

Utility and deaths

Average
Nades, flashes and deaths

0.15 enemies flashed per round and so well below the average (0.30).

Utility hit rate 36%+1 pp · Ø 35% better than 57%
Utility damage per round 3.7−0.4 · Ø 4.1 better than 36%
Enemies flashed per round 0.15−0.15 · Ø 0.30 better than 12%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.04, Rating +0.08, ELO +171
= Stayed the same
ADR at 86.0
▼ Got worse
Headshots −5 pp, Win rate −4 pp

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: August 2026 with 0.84. Last 3 months: 0.83 (at the start 0.79). Well above the average (0.72).

Patterns

From the last 177 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −67 ELO
24 matches · 42% win rate
On Anubis −27 ELO
20 matches · 40% win rate
Between 0:00 and 6:00 −69 ELO, win rate 47%
On Thursdays +54 ELO, win rate 35%

flybestt63 loses the most ELO in match 4 of the day: −67 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 45 · Mirage
  2. Highest rating in a match: 2.21 · Mirage
  3. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 177 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage57
56% better than 65%
0.83 better than 85%
86.5 better than 77%
1.14 better than 81%
52% of 314 duels better than 54%
63% of 30 situations better than 96%
Dust 245
58% better than 74%
0.86 better than 92%
91.0 better than 89%
1.19 better than 89%
58% of 225 duels better than 83%
38% of 24 situations right on the average
Ancient20
55% better than 60%
0.87 better than 91%
85.7 better than 72%
1.20 better than 90%
56% of 90 duels better than 74%
40% of 15 situations better than 55%
Anubis20
40% better than 13%
0.72 better than 37%
74.5 better than 16%
1.03 better than 47%
44% of 102 duels better than 11%
25% of 12 situations better than 17%
Cache15
67% -
0.84 -
87.5 -
1.14-
56% of 77 duels -
33% of 9 situations -
Nuke10
40% -
0.77 -
79.6 -
1.08-
63% of 38 duels -
33% of 6 situations -
Inferno8
38% -
0.81 -
79.3 -
1.11-
54% of 28 duels -
57% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How flybestt63 plays

Across 177 matches flybestt63 averages K/R 0.82, ADR 85.2 and a rating of 1.14. Biggest strength: 3K rounds at 5.7%, better than 93% of level 10 · 2,250-2,499 ELO players. Averages 17.7 kills per match with 56% headshots. The strongest map is Cache with a 67% win rate in 15 matches. In 94 of 177 matches the rating was 1.10 or higher (53%), in 46 it was below 0.90. In 122 matches with detailed stats: 25 4Ks and 2 aces. Best month by rating: August 2026 at 1.18. flybestt63 loses the most ELO in match 4 of the day (−67 ELO, win rate 42%). Things go best on Mirage (+109 ELO, win rate 56%). From match no. 5 of the day on, things go best: 60% win rate, +6 ELO. Improved over the last three months: K/R +0.04, Rating +0.08, ELO +171. Got weaker: Headshots −5 pp, Win rate −4 pp. Unchanged in recent months: ADR at 86.0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.