fennessy

Norway
144 matches tracked
Last updated:

How does fennessy play?

Rating 1.09 (from 94 matches) K/R 0.78 ADR 85.2 from 144 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 94 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 27% good 1.10 to 1.29 21% normal 0.90 to 1.09 26% weak 0.75 to 0.89 7% very weak below 0.75 18%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
EntryHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (88 matches).

2,001-2,249 ELO

Compared with 1,862 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 92%
Opening duels won 53%+2 pp · Ø 51% better than 68%

Clutch

Average
Last one alive

10% of 1v2s won and so well below the average (21%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 48%
Clutch 1v2 won 10%−11 pp · Ø 21% better than 2%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 29%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (50%).

Headshot rate 56%+6 pp · Ø 50% better than 84%
AWP share of kills 14%+3 pp · Ø 11% better than 72%
K/D 1.07+0.05 · Ø 1.02 better than 67%
Pistol kills per match 2.9
Knife kills 1 in 144 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.0% of rounds and so clearly above the average (13.3%).

2K rounds 15.0%+1.7 pp · Ø 13.3% better than 85%
3K rounds 4.9%+0.8 pp · Ø 4.1% better than 83%
MVPs per match 2.4+0.1 · Ø 2.3 better than 63%
4Ks and aces 20x 4K, 2 aces in 88 matches

Utility and deaths

Average
Nades, flashes and deaths

0.15 enemies flashed per round and so well below the average (0.29).

Utility hit rate 33%−3 pp · Ø 36% better than 36%
Utility damage per round 2.8−1.4 · Ø 4.2 better than 14%
Enemies flashed per round 0.15−0.14 · Ø 0.29 better than 13%
Deaths per round 73%+1 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.04, Rating +0.20, Win rate +10 pp
= Stayed the same
ADR at 85.9
▼ Got worse
Headshots −2 pp, ELO −168

Aug to Sep 2026 compared with Jan to Apr 2026.

Kills per round (K/R)

0.76
JanFebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.81. Last 3 months: 0.80 (at the start 0.76). Clearly above the average (0.73).

Patterns

From the last 144 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −192 ELO
34 matches · 47% win rate
In match 2 of the day −173 ELO
22 matches · 41% win rate
Between 12:00 and 18:00 −217 ELO, win rate 40%
On Fridays −190 ELO, win rate 37%

fennessy loses the most ELO on Anubis: −192 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Cache
  2. Longest win streak: 5 wins in a row · Anubis
  3. Highest rating in a match: 1.86 · Cache

Maps in detail

from the last 144 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 248
46% better than 29%
0.83 better than 87%
92.8 better than 93%
1.16 better than 86%
58% of 200 duels better than 85%
35% of 20 situations better than 41%
Anubis34
47% better than 31%
0.76 better than 62%
79.7 better than 49%
1.11 better than 75%
53% of 83 duels better than 63%
30% of 10 situations better than 29%
Mirage33
61% better than 85%
0.78 better than 72%
84.4 better than 71%
1.09 better than 72%
53% of 151 duels better than 63%
46% of 13 situations better than 74%
Ancient10
10% -
0.67 -
74.3 -
0.79-
34% of 35 duels -
50% of 4 situations -
Cache9
44% -
0.77 -
84.7 -
1.01-
51% of 55 duels -
43% of 7 situations -
Inferno7
57% -
0.72 -
77.6 -
1.02-
45% of 29 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How fennessy plays

Across 144 matches fennessy averages K/R 0.78 and ADR 85.2; the rating across the 94 rated matches is 1.09. Biggest strength: Rounds with first kill at 14%, better than 92% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.8, better than only 14% of level 10 · 2,001-2,249 ELO players. Averages 17.4 kills per match with 56% headshots. The strongest map is Mirage with a 61% win rate in 33 matches. In 46 of 94 matches the rating was 1.10 or higher (49%), in 24 it was below 0.90. In 88 matches with detailed stats: 20 4Ks and 2 aces. Best month by rating: August 2026 at 1.12. fennessy loses the most ELO on Anubis (−192 ELO, win rate 47%). Things go best in match 1 of the day (+125 ELO, win rate 58%). Match no. 1 of the day goes best: 58% win rate, +125 ELO. Improved over the last three months: K/R +0.04, Rating +0.20, Win rate +10 pp. Got weaker: Headshots −2 pp, ELO −168. Unchanged in recent months: ADR at 85.9.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.