felfecir2k

Turkey
69 matches tracked 69 matches in 30 days
Last updated:

How does felfecir2k play?

Rating 0.97 K/R 0.71 ADR 78.5 from 69 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 23% on level 10
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 69 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 12% good 1.10 to 1.29 19% normal 0.90 to 1.09 26% weak 0.75 to 0.89 22% very weak below 0.75 20%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 about average weaker than most

Compared with 2,158 players on level 10, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

felfecir2k gets the first kill in 8 of 100 rounds. 3 percentage points below the level 10 average (11%).

Rounds with first kill 8%−3 pp better than 15%
Opening duels won 51%0 pp on par

Clutch

Average
Last one alive

Averages 1.9 kills per match as the last one alive. 0.3 above the level 10 average (1.6).

Clutch 1v1 won 41%+1 pp better than 64%
Clutch 1v2 won 25%+4 pp better than 74%
Clutch kills per match 1.9+0.3 better than 75%

Weapons and aim

Average
Where do the kills come from?

0.98 kills per death. 0.06 below the level 10 average (1.04).

Headshot rate 52%+1 pp better than 59%
AWP share of kills 1%−10 pp better than 7%
K/D 0.98−0.06 better than 28%
Pistol kills per match 2.3

Impact

Average
Damage and big rounds

felfecir2k gets exactly 3 kills in 3.7 of 100 rounds. 0.4 percentage points below the level 10 average (4.1%).

2K rounds 13.2%−0.2 pp better than 41%
3K rounds 3.7%−0.4 pp better than 31%
MVPs per match 2.2−0.2 better than 35%
4Ks and aces 7x 4K, 0 aces in 69 matches

Utility and deaths

Average
Nades, flashes and deaths

Averages 0.49 enemies flashed per round (49 per 100 rounds). 0.19 above the level 10 average (0.30).

Utility hit rate 38%+3 pp better than 73%
Utility damage per round 6.2+2.1 better than 89%
Enemies flashed per round 0.49+0.19 better than 91%
Deaths per round 72%+1 pp better than 42%

Progress

One value per month, dashed line is the level 10 average
Whether felfecir2k is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 69 matches, all from the last 3 months.

Kills per round (K/R)

0.70
SepOct

Patterns

From the last 69 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 18:00 and 24:00 +11 ELO, win rate 38%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 27 · Anubis
  2. Longest win streak: 8 wins in a row · Anubis
  3. Highest rating in a match: 2.13 · Nuke

Maps in detail

from the last 69 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 219
47% better than 31%
0.71 better than 34%
78.4 better than 35%
0.97 better than 26%
48% of 63 duels better than 31%
44% of 18 situations better than 69%
Ancient11
36% -
0.64 -
76.0 -
0.91-
49% of 49 duels -
67% of 3 situations -
Inferno10
70% -
0.69 -
75.9 -
0.94-
42% of 31 duels -
25% of 12 situations -
Mirage10
50% -
0.65 -
75.0 -
0.87-
48% of 27 duels -
75% of 4 situations -
Anubis8
38% -
0.66 -
72.4 -
0.92-
46% of 24 duels -
40% of 5 situations -
Nuke6
50% -
0.81 -
86.6 -
1.15-
58% of 24 duels -
50% of 2 situations -
Cache5
80% -
0.93 -
98.7 -
1.30-
74% of 23 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How felfecir2k plays

Across 69 matches felfecir2k averages K/R 0.71, ADR 78.5 and a rating of 0.97. Biggest strength: Utility damage per round at 6.2, better than 89% of level 10 players. Most room to improve: Rounds with first kill at 8%, better than only 15% of level 10 players. Averages 15.9 kills per match with 52% headshots. The strongest map is Inferno with a 70% win rate in 10 matches. In 22 of 69 matches the rating was 1.10 or higher (32%), in 29 it was below 0.90. In 69 matches with detailed stats: 7 4Ks and 0 aces. Last 30 days: 69 matches, win rate 51%, net ELO −1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.