fantasmfan

SG
212 matches tracked 33 matches in 30 days
Last updated:

How does fantasmfan play?

Rating 1.05 (from 172 matches) K/R 0.76 ADR 79.8 from 212 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 69%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 172 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 21% normal 0.90 to 1.09 33% weak 0.75 to 0.89 13% very weak below 0.75 15%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. Higher headshot rate than the level 8 average.
Multi-killsHeadshots
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (140 matches).

Level 8

Compared with 1,403 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 63%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

46% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 46%+8 pp · Ø 38% better than 85%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 69%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

54% headshots and so well above the average (47%).

Headshot rate 54%+7 pp · Ø 47% better than 82%
AWP share of kills 14%+3 pp · Ø 11% better than 71%
K/D 0.99−0.03 · Ø 1.02 better than 46%
Pistol kills per match 2.6
Knife kills 1 in 212 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.9% of rounds and so clearly above the average (4.0%).

2K rounds 13.6%+0.2 pp · Ø 13.4% better than 61%
3K rounds 4.9%+0.9 pp · Ø 4.0% better than 85%
MVPs per match 2.4+0.1 · Ø 2.3 better than 70%
4Ks and aces 40x 4K, 5 aces in 140 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.9 utility damage per round and so well below the average (4.2).

Utility hit rate 16%−19 pp · Ø 35% better than 1%
Utility damage per round 0.9−3.3 · Ø 4.2 better than 1%
Enemies flashed per round 0.07−0.20 · Ø 0.27 better than 3%
Deaths per round 76%+4 pp · Ø 72% better than 14%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.09, Rating +0.14, ADR +5.4
= Stayed the same
Headshots at 54%
▼ Got worse
Win rate −6 pp, ELO −282

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: September 2026 with 0.82. Last 3 months: 0.79 (at the start 0.70). Clearly above the average (0.73).

Patterns

From the last 212 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −354 ELO
72 matches · 46% win rate
On Inferno −4 ELO
29 matches · 48% win rate
On Sundays ±0 ELO, win rate 42%

fantasmfan loses the most ELO on Mirage: −354 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Mirage
  2. Highest rating in a match: 1.95 · Anubis
  3. Longest win streak: 8 wins in a row · Inferno

Maps in detail

from the last 212 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage72
46% better than 32%
0.77 better than 69%
80.7 better than 54%
1.09 better than 75%
54% of 327 duels better than 71%
46% of 26 situations better than 72%
Dust 250
48% better than 43%
0.74 better than 59%
78.6 better than 44%
1.01 right on the average
45% of 221 duels better than 20%
48% of 21 situations better than 78%
Inferno29
48% better than 38%
0.78 better than 80%
80.2 better than 59%
1.05 better than 64%
49% of 140 duels better than 42%
40% of 5 situations better than 63%
Ancient20
40% better than 18%
0.71 better than 42%
75.0 better than 25%
0.95 better than 34%
46% of 91 duels better than 21%
42% of 12 situations better than 59%
Anubis15
60% better than 79%
0.86 better than 95%
87.0 better than 81%
1.20 better than 94%
51% of 72 duels right on the average
45% of 11 situations better than 72%
Cache12
33% -
0.70 -
73.5 -
0.93-
43% of 54 duels -
18% of 11 situations -
Nuke12
50% -
0.80 -
86.2 -
1.09-
50% of 56 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How fantasmfan plays

Across 212 matches fantasmfan averages K/R 0.76 and ADR 79.8; the rating across the 172 rated matches is 1.05. Biggest strength: Clutch 1v1 won at 46%, better than 85% of level 8 players. Most room to improve: Utility hit rate at 16%, better than only 1% of level 8 players. Averages 17.2 kills per match with 54% headshots. The strongest map is Anubis with a 60% win rate in 15 matches. In 67 of 172 matches the rating was 1.10 or higher (39%), in 49 it was below 0.90. In 140 matches with detailed stats: 40 4Ks and 5 aces. Best month by rating: September 2026 at 1.12. fantasmfan loses the most ELO on Mirage (−354 ELO, win rate 46%). Things go best on Dust 2 (+75 ELO, win rate 48%). Improved over the last three months: K/R +0.09, Rating +0.14, ADR +5.4. Got weaker: Win rate −6 pp, ELO −282. Unchanged in recent months: Headshots at 54%. Last 30 days: 33 matches, win rate 52%, net ELO −50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.