fabolous99

Germany
150 matches tracked 114 matches in 30 days
Last updated:

How does fabolous99 play?

Rating 1.08 K/R 0.77 ADR 82.8 from 150 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 80%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 150 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 22% normal 0.90 to 1.09 26% weak 0.75 to 0.89 17% very weak below 0.75 13%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 9 average. More 1v1 and 1v2 wins than the level 9 average.
AWPerClutcher
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (135 matches).

Level 9

Compared with 1,689 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 64%
Opening duels won 56%+5 pp · Ø 51% better than 89%

Clutch

Average
Last one alive

26% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 37%−3 pp · Ø 40% better than 44%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 80%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

1.10 K/D and so slightly above the average (1.02).

Headshot rate 47%−2 pp · Ø 49% better than 42%
AWP share of kills 19%+9 pp · Ø 10% better than 83%
K/D 1.10+0.08 · Ø 1.02 better than 83%
Pistol kills per match 2.9
Knife kills 7 in 150 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (3.9%).

2K rounds 13.7%+0.4 pp · Ø 13.3% better than 64%
3K rounds 4.7%+0.8 pp · Ø 3.9% better than 81%
MVPs per match 2.4+0.1 · Ø 2.3 better than 68%
4Ks and aces 22x 4K, 2 aces in 135 matches

Utility and deaths

Average
Nades, flashes and deaths

3.1 utility damage per round and so well below the average (4.2).

Utility hit rate 33%−3 pp · Ø 36% better than 36%
Utility damage per round 3.1−1.1 · Ø 4.2 better than 22%
Enemies flashed per round 0.25−0.03 · Ø 0.28 better than 42%
Deaths per round 70%−2 pp · Ø 72% better than 76%

Progress

One value per month, dashed line is the level 9 average
Whether fabolous99 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 135 matches from the last 3 months and 15 before.

Kills per round (K/R)

0.76
AprMayJunJulAugSepOct

Best month: September 2026 with 0.80.

Patterns

From the last 150 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −52 ELO
44 matches · 41% win rate
On Ancient −45 ELO
33 matches · 45% win rate
Between 0:00 and 6:00 −7 ELO, win rate 38%

fabolous99 loses the most ELO on Mirage: −52 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.04 · Mirage
  2. Longest win streak: 5 wins in a row · Anubis
  3. Most kills in a match: 35 · Mirage

Maps in detail

from the last 150 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage44
41% better than 19%
0.81 better than 85%
85.2 better than 78%
1.12 better than 84%
56% of 183 duels better than 81%
40% of 30 situations better than 59%
Dust 234
53% better than 61%
0.75 better than 65%
82.2 better than 64%
1.09 better than 77%
55% of 134 duels better than 75%
41% of 27 situations better than 59%
Ancient33
45% better than 29%
0.77 better than 71%
83.9 better than 67%
1.03 better than 58%
56% of 148 duels better than 79%
17% of 18 situations better than 9%
Anubis22
59% better than 73%
0.73 right on the average
79.6 better than 46%
1.03 better than 55%
54% of 111 duels better than 70%
35% of 17 situations better than 41%
Cache12
67% -
0.80 -
81.6 -
1.13-
55% of 62 duels -
43% of 7 situations -
Nuke3
33% -
0.74 -
72.6 -
1.05-
45% of 11 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How fabolous99 plays

Across 150 matches fabolous99 averages K/R 0.77, ADR 82.8 and a rating of 1.08. Biggest strength: Opening duels won at 56%, better than 89% of level 9 players. Most room to improve: Utility damage per round at 3.1, better than only 22% of level 9 players. Averages 17.3 kills per match with 47% headshots. The strongest map is Cache with a 67% win rate in 12 matches. In 67 of 150 matches the rating was 1.10 or higher (45%), in 44 it was below 0.90. In 135 matches with detailed stats: 22 4Ks and 2 aces. Best month by rating: September 2026 at 1.14. fabolous99 loses the most ELO on Mirage (−52 ELO, win rate 41%). Things go best on Anubis (+1 ELO, win rate 59%). Match no. 2 of the day goes best: 56% win rate, −1 ELO. Last 30 days: 114 matches, win rate 50%, net ELO −127.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.