erxJESUS

Switzerland
On FACEIT since 2017 196 matches tracked 11 matches in 30 days
ELO ▼ 85
3,009
30-day peak: 3,094
Rank EU ▼ 3,876 places
#7,663
CH #48 in CH
30 days · prev. #3,787 · best #3,787
Last updated:

How does erxJESUS play?

Rating 1.07 K/R 0.75 ADR 82.9 from 196 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 50%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 196 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 20% good 1.10 to 1.29 17% normal 0.90 to 1.09 18% weak 0.75 to 0.89 17% very weak below 0.75 22%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (168 matches).

3,000-3,499 ELO

Compared with 6,792 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 23%
Opening duels won 53%+1 pp · Ø 52% better than 53%

Clutch

Average
Last one alive

1.8 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 37%−5 pp · Ø 42% better than 37%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 58%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 72%

Weapons and aim

Average
Where do the kills come from?

1.12 K/D and so slightly above the average (1.06).

Headshot rate 52%−1 pp · Ø 53% better than 43%
AWP share of kills 7%−5 pp · Ø 12% better than 43%
K/D 1.12+0.06 · Ø 1.06 better than 62%
Pistol kills per match 2.3
Knife kills 2 in 196 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.5% of rounds and so clearly below the average (4.2%).

2K rounds 12.8%−0.8 pp · Ø 13.6% better than 25%
3K rounds 3.5%−0.7 pp · Ø 4.2% better than 17%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 21x 4K, 1 ace in 168 matches

Utility and deaths

Strength
Nades, flashes and deaths

5.9 utility damage per round and so well above the average (3.9).

Utility hit rate 41%+7 pp · Ø 34% better than 92%
Utility damage per round 5.9+2.0 · Ø 3.9 better than 92%
Enemies flashed per round 0.38+0.06 · Ø 0.32 better than 68%
Deaths per round 67%−4 pp · Ø 71% better than 84%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether erxJESUS is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 182 matches from the last 3 months and 14 before.

Kills per round (K/R)

0.73
JulAugSepOct

Best month: July 2026 with 1.06.

Patterns

From the last 196 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −241 ELO
32 matches · 50% win rate
In match 3 of the day ±0 ELO
27 matches · 44% win rate
On Thursdays −211 ELO, win rate 32%

erxJESUS loses the most ELO on Anubis: −241 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Mirage
  2. Longest win streak: 7 wins in a row · Mirage
  3. Highest rating in a match: 2.30 · Dust 2

Maps in detail

from the last 196 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage57
58% better than 64%
0.71 better than 26%
79.6 better than 36%
1.01 better than 30%
53% of 211 duels right on the average
36% of 56 situations better than 41%
Dust 243
49% better than 27%
0.77 better than 54%
83.4 better than 55%
1.10 better than 57%
54% of 149 duels better than 58%
29% of 28 situations better than 22%
Ancient40
53% better than 41%
0.79 better than 65%
87.9 better than 76%
1.11 better than 66%
59% of 181 duels better than 85%
36% of 33 situations better than 43%
Anubis32
50% better than 33%
0.77 better than 57%
83.3 better than 57%
1.12 better than 68%
58% of 139 duels better than 79%
50% of 20 situations better than 76%
Cache11
73% -
0.80 -
85.9 -
1.13-
53% of 45 duels -
50% of 12 situations -
Inferno10
70% -
0.76 -
86.1 -
1.13-
71% of 34 duels -
38% of 8 situations -
Nuke3
33% -
0.45 -
51.5 -
0.62-
20% of 10 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How erxJESUS plays

Across 196 matches erxJESUS averages K/R 0.75, ADR 82.9 and a rating of 1.07. Biggest strength: Utility hit rate at 41%, better than 92% of level 10 · 3,000-3,499 ELO players. Most room to improve: 3K rounds at 3.5%, better than only 17% of level 10 · 3,000-3,499 ELO players. Averages 16.2 kills per match with 52% headshots. The strongest map is Cache with a 73% win rate in 11 matches. In 83 of 196 matches the rating was 1.10 or higher (42%), in 77 it was below 0.90. In 168 matches with detailed stats: 21 4Ks and 1 ace. Best month by rating: July 2026 at 1.49. erxJESUS loses the most ELO on Anubis (−241 ELO, win rate 50%). Things go best on Mirage (+329 ELO, win rate 58%). Match no. 1 of the day goes best: 61% win rate, +56 ELO. Last 30 days: 11 matches, win rate 27%, net ELO −155.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.