enko

SK
On FACEIT since 2016 169 matches tracked 25 matches in 30 days
Last updated:

How does enko play?

Rating 1.12 K/R 0.81 ADR 84.0 from 169 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 77%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 169 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 24% good 1.10 to 1.29 22% normal 0.90 to 1.09 21% weak 0.75 to 0.89 9% very weak below 0.75 17%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (84 matches).

2,500-2,749 ELO

Compared with 2,321 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 13%
Opening duels won 50%−1 pp · Ø 51% better than 34%

Clutch

Average
Last one alive

45% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 45%+7 pp · Ø 38% better than 81%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 74%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 68%

Weapons and aim

Strength
Where do the kills come from?

64% headshots and so well above the average (51%).

Headshot rate 64%+13 pp · Ø 51% better than 99%
AWP share of kills 1%−10 pp · Ø 11% better than 5%
K/D 1.15+0.12 · Ø 1.03 better than 80%
Pistol kills per match 3.2
Knife kills 1 in 169 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.6% of rounds and so well above the average (13.2%).

2K rounds 15.6%+2.4 pp · Ø 13.2% better than 89%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 42%
MVPs per match 2.5+0.2 · Ø 2.3 better than 66%
4Ks and aces 15x 4K, 2 aces in 84 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 18%
Utility damage per round 4.8+0.7 · Ø 4.1 better than 73%
Enemies flashed per round 0.40+0.09 · Ø 0.31 better than 77%
Deaths per round 70%−2 pp · Ø 72% better than 65%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether enko is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 93 matches from the last 3 months and 8 before.

Kills per round (K/R)

0.68
JanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.83.

Patterns

From the last 169 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −27 ELO
46 matches · 54% win rate
On Anubis −23 ELO
24 matches · 58% win rate
On Thursdays +1 ELO, win rate 48%

enko loses the most ELO on Mirage: −27 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 76 · Ancient
  2. Highest rating in a match: 2.09 · Cache
  3. Longest win streak: 8 wins in a row · Dust 2

Maps in detail

from the last 169 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage46
54% better than 57%
0.82 better than 80%
87.0 better than 75%
1.15 better than 81%
54% of 140 duels better than 64%
38% of 21 situations right on the average
Ancient33
70% better than 95%
0.79 better than 69%
83.9 better than 59%
1.07 better than 59%
48% of 133 duels better than 27%
50% of 26 situations better than 79%
Dust 233
45% better than 24%
0.86 better than 91%
89.4 better than 84%
1.21 better than 90%
45% of 110 duels better than 15%
35% of 23 situations better than 41%
Cache26
58% -
0.84 -
83.5 -
1.23-
50% of 48 duels -
42% of 19 situations -
Anubis24
58% better than 67%
0.75 right on the average
75.4 better than 17%
1.02 better than 38%
46% of 85 duels better than 16%
50% of 12 situations better than 78%
Inferno5
20% -
0.65 -
74.8 -
0.84-
52% of 21 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How enko plays

Across 169 matches enko averages K/R 0.81, ADR 84.0 and a rating of 1.12. Biggest strength: Headshot rate at 64%, better than 99% of level 10 · 2,500-2,749 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 13% of level 10 · 2,500-2,749 ELO players. Averages 17.9 kills per match with 64% headshots. The strongest map is Ancient with a 70% win rate in 33 matches. In 88 of 169 matches the rating was 1.10 or higher (52%), in 45 it was below 0.90. In 84 matches with detailed stats: 15 4Ks and 2 aces. Best month by rating: July 2026 at 1.16. enko loses the most ELO on Mirage (−27 ELO, win rate 54%). Things go best on Cache (+70 ELO, win rate 58%). Match no. 2 of the day goes best: 63% win rate, −25 ELO. Last 30 days: 25 matches, win rate 60%, net ELO +45.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.