ejvenao3

Poland
On FACEIT since 2018 162 matches tracked 22 matches in 30 days
Last updated:

How does ejvenao3 play?

Rating 0.99 (from 144 matches) K/R 0.72 ADR 78.7 from 162 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 29%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 144 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 17% normal 0.90 to 1.09 27% weak 0.75 to 0.89 17% very weak below 0.75 23%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (100 matches).

2,250-2,499 ELO

Compared with 2,052 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 49%−1 pp · Ø 50% better than 29%

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 46%+7 pp · Ø 39% better than 85%
Clutch 1v2 won 19%−1 pp · Ø 20% better than 34%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 6%

Weapons and aim

Average
Where do the kills come from?

0.99 K/D and so just below the average (1.00).

Headshot rate 51%+1 pp · Ø 50% better than 57%
AWP share of kills 3%−8 pp · Ø 11% better than 18%
K/D 0.99−0.01 · Ø 1.00 better than 31%
Pistol kills per match 2.6
Knife kills 3 in 162 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.7% of rounds and so slightly below the average (4.0%).

2K rounds 13.6%+0.5 pp · Ø 13.1% better than 51%
3K rounds 3.7%−0.3 pp · Ø 4.0% better than 30%
MVPs per match 2.3+0.1 · Ø 2.2 better than 46%
4Ks and aces 17x 4K, 0 aces in 100 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 73% of rounds and so slightly above the average (72%). Lower is better.

Utility hit rate 37%+2 pp · Ø 35% better than 64%
Utility damage per round 4.0−0.1 · Ø 4.1 better than 45%
Enemies flashed per round 0.28−0.02 · Ø 0.30 better than 45%
Deaths per round 73%+1 pp · Ø 72% better than 29%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +3 pp
= Stayed the same
K/R at 0.71, ADR at 79.3, ELO at 2,381
▼ Got worse
Rating −0.06, Win rate −8 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: May 2026 with 0.74. Last 3 months: 0.71 (at the start 0.73). Just below the average (0.72).

Patterns

From the last 162 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −75 ELO
26 matches · 38% win rate
In match 1 of the day −27 ELO
50 matches · 46% win rate
On Thursdays −21 ELO, win rate 43%

ejvenao3 loses the most ELO from match 5 of the day: −75 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Mirage
  2. Highest rating in a match: 2.18 · Anubis
  3. Most kills in a match: 32 · Ancient

Maps in detail

from the last 162 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage49
53% better than 54%
0.66 better than 15%
72.5 better than 12%
0.91 better than 13%
45% of 167 duels better than 17%
57% of 23 situations better than 91%
Ancient47
51% better than 48%
0.77 better than 64%
82.8 better than 57%
1.02 better than 47%
51% of 228 duels right on the average
38% of 21 situations right on the average
Anubis24
75% better than 97%
0.76 better than 59%
82.3 better than 55%
1.07 better than 61%
53% of 116 duels better than 57%
62% of 13 situations better than 93%
Dust 213
38% -
0.73 -
80.8 -
0.97-
53% of 36 duels -
40% of 5 situations -
Inferno11
45% -
0.69 -
77.4 -
0.94-
47% of 74 duels -
75% of 4 situations -
Cache8
38% -
0.69 -
71.2 -
1.08-
56% of 16 duels -
17% of 6 situations -
Nuke5
20% -
0.78 -
91.9 -
1.11-
36% of 33 duels -
0% of 1 situations -
Overpass3
67% -
0.73 -
77.7 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How ejvenao3 plays

Across 162 matches ejvenao3 averages K/R 0.72 and ADR 78.7; the rating across the 144 rated matches is 0.99. Biggest strength: Clutch 1v1 won at 46%, better than 85% of level 10 · 2,250-2,499 ELO players. Averages 15.6 kills per match with 51% headshots. The strongest map is Anubis with a 75% win rate in 24 matches. In 47 of 144 matches the rating was 1.10 or higher (33%), in 58 it was below 0.90. In 100 matches with detailed stats: 17 4Ks and 0 aces. Best month by rating: July 2026 at 1.04. ejvenao3 loses the most ELO from match 5 of the day (−75 ELO, win rate 38%). Things go best in match 2 of the day (+189 ELO, win rate 61%). Match no. 4 of the day goes best: 70% win rate, +6 ELO. Improved over the last three months: Headshots +3 pp. Got weaker: Rating −0.06, Win rate −8 pp. Unchanged in recent months: K/R at 0.71, ADR at 79.3, ELO at 2,381. Last 30 days: 22 matches, win rate 55%, net ELO +19.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.