egoisto_10
Name history of egoisto_10
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does egoisto_10 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (101 matches).
Compared with 1,425 players in this group, each player over up to their last 100 matches.
Opening
Average47% of opening duels won and so clearly below the average (50%).
Clutch
Weakness28% of 1v1s won and so well below the average (38%).
Weapons and aim
Average58% headshots and so well above the average (47%).
Impact
Average2.1 MVPs per match and so clearly below the average (2.3).
Utility and deaths
WeaknessDied in 76% of rounds and so well above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.73. Last 3 months: 0.69 (at the start 0.72). Slightly below the average (0.73).
Rating, 1.00 is an average match
Best month: July 2026 with 0.97. Last 3 months: 0.92 (at the start 0.97). Clearly below the average (1.01).
Damage per round (ADR)
Best month: October 2026 with 82.1. Last 3 months: 77.7 (at the start 79.8). Just below the average (79.8).
Share of headshot kills
Best month: July 2026 with 62%. Last 3 months: 57% (at the start 62%). Well above the average (47%).
Matches won (win rate)
Best month: July 2026 with 49%. Last 3 months: 42% (at the start 46%). Well below the average (51%).
Best month: July 2026 with 2,135. Last 3 months: 1,744 (at the start 2,135).
Rounds with first kill
Best month: October 2026 with 14%.
1v1 clutches won
Best month: September 2026 with 33%.
Patterns
From the last 140 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
egoisto_10 loses the most ELO from match 5 of the day: +26 ELO, 33% win rate
Records and milestones
from recorded matches- Longest win streak: 4 wins in a row · Dust 2
- Highest rating in a match: 2.12 · Inferno
- Most kills in a match: 32 · Dust 2
Maps in detail
from the last 140 matchesCompared with players on the same level who have at least 15 matches on the map.
How egoisto_10 plays
Across 140 matches egoisto_10 averages K/R 0.69, ADR 78.3 and a rating of 0.94. Biggest strength: Headshot rate at 58%, better than 95% of level 8 players. Most room to improve: Clutch 1v1 won at 28%, better than only 9% of level 8 players. Averages 15.3 kills per match with 58% headshots. The strongest map is Anubis with a 60% win rate in 10 matches. In 37 of 140 matches the rating was 1.10 or higher (26%), in 69 it was below 0.90. In 101 matches with detailed stats: 11 4Ks and 2 aces. Best month by rating: July 2026 at 0.97. egoisto_10 loses the most ELO from match 5 of the day (+26 ELO, win rate 33%). Things go best on Mirage (+74 ELO, win rate 43%). Match no. 1 of the day goes best: 51% win rate, −22 ELO. Got weaker: Rating −0.05, Headshots −5 pp, Win rate −4 pp, ELO −391. Unchanged in recent months: K/R at 0.69, ADR at 77.7. Last 30 days: 37 matches, win rate 38%, net ELO +27.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.