ebayaccount2

RO
97 matches tracked 75 matches in 30 days
Last updated:

How does ebayaccount2 play?

Rating 1.18 K/R 0.85 ADR 93.2 from 97 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 94%
1.18
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 97 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 34% good 1.10 to 1.29 15% normal 0.90 to 1.09 23% weak 0.75 to 0.89 5% very weak below 0.75 19%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (81 matches).

2,001-2,249 ELO

Compared with 1,908 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 54%+3 pp · Ø 51% better than 74%

Clutch

Average
Last one alive

44% of 1v1s won and so slightly above the average (40%).

Clutch 1v1 won 44%+4 pp · Ø 40% better than 80%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 43%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 76%

Weapons and aim

Strength
Where do the kills come from?

1.19 K/D and so clearly above the average (1.03).

Headshot rate 55%+5 pp · Ø 50% better than 82%
AWP share of kills 3%−8 pp · Ø 11% better than 18%
K/D 1.19+0.16 · Ø 1.03 better than 92%
Pistol kills per match 2.8
Knife kills 5 in 97 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.0% of rounds and so clearly above the average (4.1%).

2K rounds 14.5%+1.1 pp · Ø 13.4% better than 78%
3K rounds 5.0%+0.9 pp · Ø 4.1% better than 85%
MVPs per match 2.5+0.1 · Ø 2.4 better than 74%
4Ks and aces 27x 4K, 1 ace in 81 matches

Utility and deaths

Average
Nades, flashes and deaths

5.8 utility damage per round and so well above the average (4.2).

Utility hit rate 35%−1 pp · Ø 36% better than 50%
Utility damage per round 5.8+1.6 · Ø 4.2 better than 84%
Enemies flashed per round 0.39+0.10 · Ø 0.29 better than 77%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether ebayaccount2 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 81 matches from the last 3 months and 16 before.

Kills per round (K/R)

0.82
DecJanFebMarAprMayJunJulAugSepOct

Best month: December 2025 with 0.90.

Patterns

From the last 97 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −56 ELO
27 matches · 33% win rate

ebayaccount2 loses the most ELO from match 5 of the day: −56 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Dust 2
  2. Highest rating in a match: 2.24 · Dust 2
  3. Longest win streak: 7 wins in a row · Inferno

Maps in detail

from the last 97 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 224
54% better than 60%
0.91 better than 97%
100.4 better than 98%
1.27 better than 96%
54% of 108 duels better than 68%
18% of 11 situations better than 9%
Mirage24
50% better than 46%
0.80 better than 78%
89.8 better than 88%
1.10 better than 74%
52% of 130 duels better than 56%
60% of 10 situations better than 94%
Ancient15
53% better than 55%
0.75 better than 55%
88.2 better than 85%
1.02 right on the average
50% of 80 duels better than 40%
36% of 11 situations better than 46%
Nuke14
71% -
0.86 -
89.6 -
1.27-
66% of 59 duels -
71% of 7 situations -
Anubis8
50% -
0.85 -
94.1 -
1.17-
55% of 33 duels -
50% of 10 situations -
Cache7
29% -
0.89 -
93.6 -
1.23-
44% of 36 duels -
50% of 6 situations -
Inferno5
60% -
0.92 -
98.4 -
1.29-
46% of 28 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ebayaccount2 plays

Across 97 matches ebayaccount2 averages K/R 0.85, ADR 93.2 and a rating of 1.18. Biggest strength: Damage per round (ADR) at 93.2, better than 97% of level 10 · 2,001-2,249 ELO players. Averages 18.5 kills per match with 55% headshots. The strongest map is Nuke with a 71% win rate in 14 matches. In 52 of 97 matches the rating was 1.10 or higher (54%), in 23 it was below 0.90. In 81 matches with detailed stats: 27 4Ks and 1 ace. Best month by rating: December 2025 at 1.30. ebayaccount2 loses the most ELO from match 5 of the day (−56 ELO, win rate 33%). Things go best in match 1 of the day (+79 ELO, win rate 63%). Match no. 1 of the day goes best: 63% win rate, +79 ELO. Last 30 days: 75 matches, win rate 51%, net ELO +51.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.