dropawpplz

KZ
128 matches tracked 13 matches in 30 days
Last updated:

How does dropawpplz play?

Rating 1.07 (from 91 matches) K/R 0.75 ADR 81.7 from 128 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 55%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 91 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 15% good 1.10 to 1.29 20% normal 0.90 to 1.09 23% weak 0.75 to 0.89 14% very weak below 0.75 22%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,750-2,999 ELO average. Higher headshot rate than the level 10 · 2,750-2,999 ELO average. Rarely on the AWP.
ClutcherHeadshotsRifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (66 matches).

2,750-2,999 ELO

Compared with 10,580 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 9%−2 pp · Ø 11% better than 26%
Opening duels won 49%−2 pp · Ø 51% better than 23%

Clutch

Average
Last one alive

57% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 57%+18 pp · Ø 39% better than 99%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 11%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

60% headshots and so well above the average (52%).

Headshot rate 60%+8 pp · Ø 52% better than 90%
AWP share of kills 2%−10 pp · Ø 12% better than 12%
K/D 1.050.00 · Ø 1.05 right on the average
Pistol kills per match 3.0
Knife kills 2 in 128 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.2% of rounds and so clearly below the average (13.5%).

2K rounds 12.2%−1.3 pp · Ø 13.5% better than 15%
3K rounds 5.0%+0.9 pp · Ø 4.1% better than 77%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 11x 4K, 3 aces in 66 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 72% of rounds and so slightly above the average (71%). Lower is better.

Utility hit rate 33%−1 pp · Ø 34% better than 41%
Utility damage per round 4.3+0.5 · Ø 3.8 better than 62%
Enemies flashed per round 0.310.00 · Ø 0.31 right on the average
Deaths per round 72%+1 pp · Ø 71% better than 33%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.74, Rating at 1.06, ADR at 80.5, Headshots at 59%, Win rate at 53%, ELO at 2,929
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: September 2026 with 0.83. Last 3 months: 0.74 (at the start 0.76). Right on the average (0.74).

Patterns

From the last 128 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −144 ELO
53 matches · 53% win rate
In match 1 of the day −48 ELO
40 matches · 48% win rate
On Mondays −1 ELO, win rate 48%

dropawpplz loses the most ELO on Mirage: −144 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Highest rating in a match: 2.20 · Dust 2
  3. Most kills in a match: 33 · Mirage

Maps in detail

from the last 128 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage53
53% right on the average
0.74 better than 42%
82.7 better than 53%
1.04 better than 45%
46% of 198 duels better than 16%
46% of 26 situations better than 73%
Dust 229
52% better than 44%
0.74 better than 43%
77.1 better than 26%
1.06 right on the average
45% of 119 duels better than 15%
55% of 20 situations better than 87%
Ancient23
52% better than 44%
0.74 better than 42%
80.9 better than 42%
1.09-
56% of 78 duels better than 71%
36% of 14 situations better than 45%
Anubis15
73% better than 96%
0.83 better than 83%
85.7 better than 71%
1.10-
44% of 52 duels better than 12%
40% of 10 situations better than 54%
Inferno6
50% -
0.87 -
90.2 -
1.33-
52% of 23 duels -
83% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How dropawpplz plays

Across 128 matches dropawpplz averages K/R 0.75 and ADR 81.7; the rating across the 91 rated matches is 1.07. Biggest strength: Clutch 1v1 won at 57%, better than 99% of level 10 · 2,750-2,999 ELO players. Averages 16.3 kills per match with 60% headshots. The strongest map is Anubis with a 73% win rate in 15 matches. In 37 of 91 matches the rating was 1.10 or higher (41%), in 33 it was below 0.90. In 66 matches with detailed stats: 11 4Ks and 3 aces. Best month by rating: September 2026 at 1.22. dropawpplz loses the most ELO on Mirage (−144 ELO, win rate 53%). Things go best on Dust 2 (+51 ELO, win rate 52%). Match no. 3 of the day goes best: 70% win rate, −23 ELO. Unchanged in recent months: K/R at 0.74, Rating at 1.06, ADR at 80.5, Headshots at 59%, Win rate at 53%, ELO at 2,929. Last 30 days: 13 matches, win rate 38%, net ELO +25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.