dro-chiIla
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (23 matches).
Compared with 1,862 players in this group, each player over up to their last 100 matches.
Opening
Average53% of opening duels won and so slightly above the average (51%).
Clutch
Average38% of 1v2s won and so well above the average (21%).
Weapons and aim
Average1.00 K/D and so just below the average (1.02).
Impact
WeaknessExactly 3 kills in 1.9% of rounds and so well below the average (4.1%).
Utility and deaths
AverageDied in 69% of rounds and so clearly below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.70. Last 3 months: 0.64 (at the start 0.70). Clearly below the average (0.73).
Rating, 1.00 is an average match
Best month: July 2026 with 0.99. Last 3 months: 0.95 (at the start 0.99). Clearly below the average (1.02).
Damage per round (ADR)
Best month: July 2026 with 76.4. Last 3 months: 66.9 (at the start 76.4). Well below the average (80.2).
Share of headshot kills
Best month: July 2026 with 50%. Last 3 months: 47% (at the start 50%). Clearly below the average (50%).
Matches won (win rate)
Best month: September 2026 with 64%. Last 3 months: 52% (at the start 55%). Clearly above the average (49%).
Best month: October 2026 with 2,178. Last 3 months: 2,058 (at the start 1,753).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 40%.
Patterns
From the last 123 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
dro-chiIla loses the most ELO in match 1 of the day: −46 ELO, 46% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Anubis
- Most kills in a match: 33 · Mirage
- Highest rating in a match: 1.95 · Mirage
Maps in detail
from the last 123 matchesCompared with players on the same level who have at least 15 matches on the map.
How dro-chiIla plays
Across 123 matches dro-chiIla averages K/R 0.69, ADR 74.5 and a rating of 0.98. Biggest strength: Deaths per round at just 69% (lower is better), better than 82% of level 10 · 2,001-2,249 ELO players. Most room to improve: 3K rounds at 1.9%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 14.9 kills per match with 49% headshots. The strongest map is Mirage with a 57% win rate in 44 matches. In 40 of 123 matches the rating was 1.10 or higher (33%), in 50 it was below 0.90. In 23 matches with detailed stats: 7 4Ks and 1 ace. Best month by rating: July 2026 at 0.99. dro-chiIla loses the most ELO in match 1 of the day (−46 ELO, win rate 46%). Things go best on Ancient (+60 ELO, win rate 52%). Improved over the last three months: ELO +305. Got weaker: K/R −0.06, ADR −9.5, Headshots −3 pp, Win rate −3 pp. Unchanged in recent months: Rating at 0.95. Last 30 days: 3 matches, win rate 33%, net ELO −18.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.