donskiy

GE
On FACEIT since 2020 117 matches tracked 117 matches in 30 days
Last updated:

How does donskiy play?

Rating 1.00 K/R 0.72 ADR 75.5 from 117 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 33%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 117 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 15% normal 0.90 to 1.09 25% weak 0.75 to 0.89 23% very weak below 0.75 19%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average.
AWPerEntry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,052 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 52%+2 pp · Ø 50% better than 55%

Clutch

Average
Last one alive

17% of 1v2s won and so slightly below the average (20%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 68%
Clutch 1v2 won 17%−3 pp · Ø 20% better than 22%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 28%

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so just below the average (1.00).

Headshot rate 53%+3 pp · Ø 50% better than 68%
AWP share of kills 24%+13 pp · Ø 11% better than 90%
K/D 0.98−0.02 · Ø 1.00 better than 27%
Pistol kills per match 2.9
Knife kills 1 in 117 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.1% of rounds and so right on the average (13.1%).

2K rounds 13.1%0.0 pp · Ø 13.1% right on the average
3K rounds 4.0%0.0 pp · Ø 4.0% right on the average
MVPs per match 2.3+0.1 · Ø 2.2 better than 46%
4Ks and aces 26x 4K, 3 aces in 117 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.10 enemies flashed per round and so well below the average (0.30).

Utility hit rate 38%+3 pp · Ø 35% better than 71%
Utility damage per round 2.7−1.4 · Ø 4.1 better than 12%
Enemies flashed per round 0.10−0.20 · Ø 0.30 better than 5%
Deaths per round 74%+2 pp · Ø 72% better than 20%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether donskiy is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 117 matches, all from the last 3 months.

Kills per round (K/R)

0.73
SepOct

Patterns

From the last 117 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −60 ELO
38 matches · 47% win rate
On Mirage −30 ELO
22 matches · 45% win rate

donskiy loses the most ELO on Dust 2: −60 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.25 · Ancient
  2. Most kills in a match: 38 · Dust 2
  3. Longest win streak: 4 wins in a row · Dust 2

Maps in detail

from the last 117 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 238
47% better than 34%
0.76 better than 60%
77.6 better than 33%
1.05 better than 55%
53% of 225 duels better than 59%
48% of 27 situations better than 76%
Ancient25
44% better than 24%
0.72 better than 37%
75.4 better than 19%
1.01 better than 42%
55% of 122 duels better than 68%
18% of 17 situations better than 9%
Mirage22
45% better than 25%
0.68 better than 22%
72.9 better than 13%
0.93 better than 17%
44% of 103 duels better than 13%
60% of 5 situations better than 94%
Anubis19
47% better than 31%
0.76 better than 59%
80.6 better than 46%
1.03 better than 47%
55% of 105 duels better than 67%
50% of 8 situations better than 77%
Inferno13
38% -
0.66 -
66.6 -
0.93-
54% of 61 duels -
50% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How donskiy plays

Across 117 matches donskiy averages K/R 0.72, ADR 75.5 and a rating of 1.00. Biggest strength: Rounds with first kill at 12%, better than 75% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 2.7, better than only 12% of level 10 · 2,250-2,499 ELO players. Averages 16.5 kills per match with 53% headshots. The strongest map is Anubis with a 47% win rate in 19 matches. In 39 of 117 matches the rating was 1.10 or higher (33%), in 49 it was below 0.90. In 117 matches with detailed stats: 26 4Ks and 3 aces. donskiy loses the most ELO on Dust 2 (−60 ELO, win rate 47%). Things go best on Ancient (+122 ELO, win rate 44%). Last 30 days: 117 matches, win rate 45%, net ELO +33.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.