dobeg--

Russia
210 matches tracked 49 matches in 30 days
Last updated:

How does dobeg-- play?

Rating 1.00 (from 192 matches) K/R 0.74 ADR 80.5 from 210 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 192 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 18% normal 0.90 to 1.09 28% weak 0.75 to 0.89 17% very weak below 0.75 21%
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (118 matches).

Level 7

Compared with 1,184 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so slightly above the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 67%
Opening duels won 52%+2 pp · Ø 50% better than 70%

Clutch

Average
Last one alive

41% of 1v1s won and so slightly above the average (38%).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 67%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 50%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 39%

Weapons and aim

Average
Where do the kills come from?

48% headshots and so slightly above the average (46%).

Headshot rate 48%+2 pp · Ø 46% better than 62%
AWP share of kills 19%+8 pp · Ø 11% better than 83%
K/D 1.01+0.01 · Ø 1.00 better than 59%
Pistol kills per match 2.0
Knife kills 2 in 210 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.3% of rounds and so clearly above the average (13.1%).

2K rounds 14.3%+1.2 pp · Ø 13.1% better than 81%
3K rounds 3.6%−0.3 pp · Ø 3.9% better than 42%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 21x 4K, 3 aces in 118 matches

Utility and deaths

Weakness
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 13%
Utility damage per round 2.9−1.3 · Ø 4.2 better than 20%
Enemies flashed per round 0.17−0.10 · Ø 0.27 better than 25%
Deaths per round 74%+2 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.74, Rating at 1.01, ADR at 80.4, Headshots at 48%, ELO at 1,535
▼ Got worse
Win rate −3 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: October 2026 with 0.79. Last 3 months unchanged at 0.74. Just above the average (0.72).

Patterns

From the last 210 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −100 ELO
42 matches · 43% win rate
In match 1 of the day −30 ELO
64 matches · 42% win rate
Between 0:00 and 6:00 −98 ELO, win rate 29%
On Thursdays −90 ELO, win rate 34%

dobeg-- loses the most ELO on Anubis: −100 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Anubis
  2. Most kills in a match: 40 · Dust 2
  3. Highest rating in a match: 2.10 · Dust 2

Maps in detail

from the last 210 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 280
54% better than 65%
0.77 better than 74%
83.8 better than 74%
1.05 better than 69%
50% of 411 duels right on the average
49% of 55 situations better than 79%
Ancient49
55% better than 70%
0.74 better than 56%
79.3 better than 43%
1.00 right on the average
53% of 201 duels better than 63%
32% of 28 situations better than 33%
Anubis42
43% better than 29%
0.71 right on the average
76.5 better than 36%
0.94 better than 31%
48% of 168 duels better than 39%
40% of 15 situations better than 56%
Inferno15
53% right on the average
0.78 better than 83%
81.6 better than 69%
1.10-
72% of 50 duels better than 99%
50% of 6 situations better than 77%
Mirage15
27% better than 2%
0.68 better than 31%
76.2 better than 35%
0.82-
43% of 44 duels better than 16%
17% of 6 situations better than 6%
Cache6
33% -
0.68 -
76.1 -
1.01-
53% of 19 duels -
0% of 1 situations -
Nuke3
33% -
0.89 -
92.4 -
1.08-
64% of 14 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How dobeg-- plays

Across 210 matches dobeg-- averages K/R 0.74 and ADR 80.5; the rating across the 192 rated matches is 1.00. Most room to improve: Utility hit rate at 29%, better than only 13% of level 7 players. Averages 16.8 kills per match with 48% headshots. The strongest map is Ancient with a 55% win rate in 49 matches. In 67 of 192 matches the rating was 1.10 or higher (35%), in 72 it was below 0.90. In 118 matches with detailed stats: 21 4Ks and 3 aces. Best month by rating: October 2026 at 1.06. dobeg-- loses the most ELO on Anubis (−100 ELO, win rate 43%). Things go best on Dust 2 (+23 ELO, win rate 54%). Match no. 2 of the day goes best: 56% win rate, −52 ELO. Got weaker: Win rate −3 pp. Unchanged in recent months: K/R at 0.74, Rating at 1.01, ADR at 80.4, Headshots at 48%, ELO at 1,535. Last 30 days: 49 matches, win rate 41%, net ELO −27.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.