deleima666
How does deleima666 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (101 matches).
Compared with 2,321 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Strength2.7 clutch kills per match and so well above the average (1.6).
Weapons and aim
Strength1.27 K/D and so well above the average (1.03).
Impact
StrengthExactly 3 kills in 6.5% of rounds and so well above the average (4.1%).
Utility and deaths
Average29% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.98. Last 3 months: 0.86 (at the start 0.98). Well above the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.43. Last 3 months: 1.21 (at the start 1.43). Well above the average (1.03).
Damage per round (ADR)
Best month: July 2026 with 102.1. Last 3 months: 90.7 (at the start 102.1). Well above the average (80.2).
Share of headshot kills
Best month: October 2026 with 62%. Last 3 months: 59% (at the start 60%). Well above the average (51%).
Matches won (win rate)
Best month: October 2026 with 68%. Last 3 months: 53% (at the start 62%). Clearly above the average (50%).
Best month: October 2026 with 2,588. Last 3 months: 2,588 (at the start 2,257).
Rounds with first kill
Best month: September 2026 with 9%.
1v1 clutches won
Best month: October 2026 with 50%.
Patterns
From the last 122 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
deleima666 loses the most ELO in match 2 of the day: +4 ELO, 40% win rate
Records and milestones
from recorded matches- Longest win streak: 9 wins in a row · Anubis
- Most kills in a match: 34 · Ancient
- Highest rating in a match: 2.92 · Anubis
Maps in detail
from the last 122 matchesCompared with players on the same level who have at least 15 matches on the map.
How deleima666 plays
Across 122 matches deleima666 averages K/R 0.88, ADR 92.6 and a rating of 1.25. Biggest strength: 3K rounds at 6.5%, better than 98% of level 10 · 2,500-2,749 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 13% of level 10 · 2,500-2,749 ELO players. Averages 18.7 kills per match with 59% headshots. The strongest map is Ancient with a 67% win rate in 24 matches. In 74 of 122 matches the rating was 1.10 or higher (61%), in 21 it was below 0.90. In 101 matches with detailed stats: 29 4Ks and 1 ace. Best month by rating: July 2026 at 1.43. deleima666 loses the most ELO in match 2 of the day (+4 ELO, win rate 40%). Things go best on Ancient (+22 ELO, win rate 67%). Match no. 1 of the day goes best: 63% win rate, +22 ELO. Improved over the last three months: ELO +331. Got weaker: K/R −0.12, Rating −0.22, ADR −11.4, Win rate −9 pp. Unchanged in recent months: Headshots at 59%. Last 30 days: 35 matches, win rate 66%, net ELO +52.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.