d1neyka
How does d1neyka play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (21 matches).
Compared with 1,425 players in this group, each player over up to their last 100 matches.
Opening
Average63% of opening duels won and so well above the average (50%).
Clutch
Strength3.0 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.06 K/D and so slightly above the average (1.01).
Impact
StrengthExactly 2 kills in 16.1% of rounds and so well above the average (13.2%).
Utility and deaths
Average21% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 8 averageSep to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Last 3 months: 0.83 (at the start 0.65). Clearly above the average (0.73).
Rating, 1.00 is an average match
Last 3 months: 1.16 (at the start 0.74). Well above the average (1.01).
Damage per round (ADR)
Last 3 months: 82.5 (at the start 69.0). Slightly above the average (79.8).
Share of headshot kills
Last 3 months: 44% (at the start 47%). Clearly below the average (47%).
Matches won (win rate)
Last 3 months: 52% (at the start 43%). Just above the average (51%).
Last 3 months: 1,773 (at the start 1,590).
Rounds with first kill
1v1 clutches won
Patterns
Records and milestones
from recorded matches- Most kills in a match: 26 · Ancient
- Highest rating in a match: 2.22 · Vertigo
- Longest win streak: 3 wins in a row · Anubis
Maps in detail
from the last 42 matchesCompared with players on the same level who have at least 15 matches on the map.
How d1neyka plays
Across 42 matches d1neyka averages K/R 0.74 and ADR 75.8; the rating across the 22 rated matches is 1.13. Biggest strength: Opening duels won at 63%, better than 99% of level 8 players. Most room to improve: Utility hit rate at 21%, better than only 1% of level 8 players. Averages 15.9 kills per match with 45% headshots. In 14 of 22 matches the rating was 1.10 or higher (64%), in 5 it was below 0.90. In 21 matches with detailed stats: 4 4Ks and 0 aces. Improved over the last three months: K/R +0.18, Rating +0.42, ADR +13.5, Win rate +9 pp, ELO +183. Got weaker: Headshots −3 pp. Last 30 days: 12 matches, win rate 67%, net ELO −26.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.