crames_

USA
136 matches tracked
ELO
2,249
Peak across the last 136 matches: 2,282
Rank NA ▼ 565 places
#3,562
US #2,693 in US
30 days · prev. #2,997 · best #2,966
Last updated:

How does crames_ play?

Rating 1.01 (from 88 matches) K/R 0.70 ADR 76.8 from 136 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 43%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 88 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 22% normal 0.90 to 1.09 28% weak 0.75 to 0.89 15% very weak below 0.75 18%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (66 matches).

2,001-2,249 ELO

Compared with 1,908 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so slightly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 53%+2 pp · Ø 51% better than 67%

Clutch

Weakness
Last one alive

27% of 1v1s won and so well below the average (40%).

Clutch 1v1 won 27%−13 pp · Ø 40% better than 6%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 24%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

54% headshots and so clearly above the average (50%).

Headshot rate 54%+4 pp · Ø 50% better than 77%
AWP share of kills 3%−8 pp · Ø 11% better than 18%
K/D 0.98−0.05 · Ø 1.03 better than 33%
Pistol kills per match 2.7
Knife kills 6 in 136 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.4% of rounds and so clearly below the average (13.4%).

2K rounds 12.4%−1.0 pp · Ø 13.4% better than 24%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 57%
MVPs per match 2.2−0.2 · Ø 2.4 better than 39%
4Ks and aces 7x 4K, 3 aces in 66 matches

Utility and deaths

Average
Nades, flashes and deaths

0.62 enemies flashed per round and so well above the average (0.29).

Utility hit rate 28%−8 pp · Ø 36% better than 9%
Utility damage per round 2.0−2.2 · Ø 4.2 better than 4%
Enemies flashed per round 0.62+0.33 · Ø 0.29 better than 98%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.71, ADR at 77.0, Headshots at 54%, Win rate at 48%
▼ Got worse
Rating −0.20

Aug to Sep 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.77
AprMayJunJulAugSepOct

Best month: September 2026 with 0.77. Last 3 months: 0.71 (at the start 0.70). Slightly below the average (0.74).

Patterns

From the last 136 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −31 ELO
23 matches · 43% win rate
On Dust 2 −23 ELO
37 matches · 51% win rate
In match 3 of the day −8 ELO
22 matches · 32% win rate

crames_ loses the most ELO on Ancient: −31 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Mirage
  2. Longest win streak: 7 wins in a row · Mirage
  3. Highest rating in a match: 1.89 · Mirage

Maps in detail

from the last 136 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 237
51% better than 49%
0.70 better than 31%
77.2 better than 33%
1.02 better than 47%
49% of 97 duels better than 41%
27% of 15 situations better than 22%
Mirage27
52% better than 53%
0.71 better than 35%
77.0 better than 31%
1.05 better than 57%
53% of 94 duels better than 62%
29% of 14 situations better than 24%
Ancient23
43% better than 21%
0.69 better than 25%
74.4 better than 16%
0.91-
58% of 57 duels better than 83%
43% of 7 situations better than 67%
Nuke16
31% better than 2%
0.62 better than 6%
69.0 better than 6%
0.96-
43% of 47 duels better than 14%
33% of 6 situations better than 34%
Inferno11
64% -
0.76 -
84.3 -
1.23-
62% of 34 duels -
50% of 2 situations -
Anubis9
56% -
0.80 -
79.8 -
0.96-
58% of 19 duels -
40% of 5 situations -
Cache7
57% -
0.62 -
73.9 -
0.91-
57% of 21 duels -
0% of 4 situations -
Overpass6
50% -
0.80 -
84.6 -
1.03-
44% of 16 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How crames_ plays

Across 136 matches crames_ averages K/R 0.70 and ADR 76.8; the rating across the 88 rated matches is 1.01. Biggest strength: Headshot rate at 54%, better than 77% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.0, better than only 4% of level 10 · 2,001-2,249 ELO players. Averages 15.5 kills per match with 54% headshots. The strongest map is Inferno with a 64% win rate in 11 matches. In 34 of 88 matches the rating was 1.10 or higher (39%), in 29 it was below 0.90. In 66 matches with detailed stats: 7 4Ks and 3 aces. Best month by rating: June 2026 at 1.21. crames_ loses the most ELO on Ancient (−31 ELO, win rate 43%). Got weaker: Rating −0.20. Unchanged in recent months: K/R at 0.71, ADR at 77.0, Headshots at 54%, Win rate at 48%.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.