clair

AR
177 matches tracked 133 matches in 30 days
Last updated:

How does clair play?

Rating 1.32 K/R 0.93 ADR 93.8 from 177 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99% on level 10
1.32
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.47 ConsistencyShare of matches with at least a normal rating (0.90 and up). 87%
Rating spread from 177 matches
outstanding 1.80 and up 15% strong 1.30 to 1.79 35% good 1.10 to 1.29 20% normal 0.90 to 1.09 17% weak 0.75 to 0.89 4% very weak below 0.75 9%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 average. More 4Ks and aces per 100 rounds than the level 10 average. More first kills per match than the level 10 average.
AWPerMulti-killsEntry
better than most on level 10 midfield weaker than most

Opening

Strength
The first duels of the round
Rounds with first kill 14%+3 pp better than 91%
Opening duels won 62%+11 pp better than 99%

Clutch

Average
Last one alive
Clutch 1v1 won 42%+3 pp better than 70%
Clutch 1v2 won 20%−1 pp better than 40%
Clutch kills per match 1.8+0.2 better than 68%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 53%+2 pp better than 64%
AWP share of kills 19%+8 pp better than 83%
K/D 1.40+0.37 better than 99%
Pistol kills per match 3.2

Impact

Strength
Damage and big rounds
Rounds with 2K 17.7%+4.4 pp better than 99%
Rounds with 3K 5.9%+1.8 pp better than 95%
MVPs per match 3.2+0.9 better than 98%
4Ks and aces 59x 4K, 6 aces in 177 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 29%−6 pp better than 15%
Utility damage per round 2.4−1.7 better than 8%
Enemies flashed per round 0.23−0.07 better than 32%
Rounds with a death 66%−5 pp better than 96%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.91
MayJunJulAugSepOct

Best month: August 2026 with 1.11.

Patterns

From the last 177 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 3 of the day −50 ELO
24 matches · 50% wins
In match 4 of the day +50 ELO
21 matches · 57% wins
Between 0:00 and 6:00 +97 ELO, win rate 58%
On Thursdays +16 ELO, win rate 50%

clair loses the most ELO in match 3 of the day: −50 ELO, 50% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 47 · Mirage
  2. Longest win streak: 6 wins in a row · Ancient
  3. Highest rating in a match: 2.89 · Ancient

Maps in detail

from the last 177 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage83
69% better than 95%
0.93 better than 98%
94.4 better than 95%
1.32 better than 98%
62% of 441 duels better than 95%
45% of 47 situations better than 72%
Dust 238
66% better than 91%
0.95 better than 98%
95.2 better than 95%
1.35 better than 99%
63% of 161 duels better than 94%
27% of 26 situations better than 20%
Anubis23
52% better than 48%
0.93 better than 98%
95.5 better than 97%
1.31 better than 97%
67% of 95 duels better than 99%
50% of 16 situations better than 77%
Nuke11
64% -
0.88 -
89.4 -
1.27-
54% of 41 duels -
67% of 6 situations -
Ancient9
56% -
0.95 -
93.2 -
1.37-
63% of 43 duels -
33% of 6 situations -
Cache7
71% -
0.87 -
88.3 -
1.28-
62% of 34 duels -
100% of 1 situations -
Inferno5
60% -
0.87 -
86.1 -
1.20-
55% of 22 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How clair plays

Across 177 matches clair averages K/R 0.93, ADR 93.8 and a rating of 1.32. Biggest strength: Rating at 1.32. That is better than 99% of players on level 10. Most room to improve: Utility damage per round at 2.4. That is better than only 8% of players on level 10. On average 20.1 kills per match, 53% of them headshots. The strongest map is Mirage with a 69% win rate in 83 matches. In 124 of 177 matches the rating was 1.10 or higher (70%), in 23 it was below 0.90. In 177 matches with detailed stats: 59 4Ks and 6 aces. Best month by rating: August 2026 at 1.63. clair loses the most ELO in match 3 of the day (−50 ELO, win rate 50%). Things go best on Dust 2 (+112 ELO, win rate 66%). Last 30 days: 133 matches, win rate 62%, ELO balance +214.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.