ckfr666
How does ckfr666 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (80 matches).
Compared with 1,472 players on level 8, each player over up to their last 100 matches.
Opening
Averageckfr666 gets the first kill in 14 of 100 rounds. 4 percentage points above the level 8 average (10%).
Clutch
AverageAverages 1.3 kills per match as the last one alive. 0.3 below the level 8 average (1.6).
Weapons and aim
Average0.90 kills per death. 0.10 below the level 8 average (1.00).
Impact
Averageckfr666 gets exactly 2 kills in 12.2 of 100 rounds. 0.9 percentage points below the level 8 average (13.1%).
Utility and deaths
Averageckfr666 dies in 78 of 100 rounds. 6 percentage points above the level 8 average (72%). Lower is better.
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.77. Last 3 months: 0.70 (at the start 0.74). 0.02 below the level 8 average (0.72).
Rating, 1.00 is an average match
Best month: August 2026 with 0.98.
Damage per round (ADR)
Best month: July 2026 with 87.0. Last 3 months: 78.7 (at the start 84.7). 0.6 below the level 8 average (79.3).
Share of headshot kills
Best month: September 2026 with 54%. Last 3 months unchanged at 52%. 5 percentage points above the level 8 average (47%).
Matches won (win rate)
Best month: October 2026 with 75%. Last 3 months: 58% (at the start 24%). 8 percentage points above the level 8 average (50%).
Best month: August 2026 with 1,827. Last 3 months: 1,735 (at the start 1,468).
Rounds with first kill
Best month: August 2026 with 15%.
1v1 clutches won
Best month: September 2026 with 60%.
Patterns
From the last 101 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
ckfr666 loses the most ELO on Mirage: −21 ELO, 53% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.24 · Mirage
- Longest win streak: 6 wins in a row · Mirage
- Most kills in a match: 39 · Mirage
Maps in detail
from the last 101 matchesCompared with players on the same level who have at least 15 matches on the map.
How ckfr666 plays
Across 101 matches ckfr666 averages K/R 0.71 and ADR 79.9; the rating across the 80 rated matches is 0.95. Biggest strength: Rounds with first kill at 14%, better than 92% of level 8 players. Most room to improve: Deaths per round at 78%, better than only 5% of level 8 players. Averages 15.6 kills per match with 52% headshots. The strongest map is Ancient with a 64% win rate in 11 matches. In 23 of 80 matches the rating was 1.10 or higher (29%), in 36 it was below 0.90. In 80 matches with detailed stats: 20 4Ks and 2 aces. Best month by rating: August 2026 at 0.98. ckfr666 loses the most ELO on Mirage (−21 ELO, win rate 53%). Things go best on Dust 2 (+32 ELO, win rate 41%). Improved over the last three months: Win rate +34 pp, ELO +267. Got weaker: K/R −0.04, ADR −6.0. Unchanged in recent months: Headshots at 52%. Last 30 days: 20 matches, win rate 55%, net ELO −6.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.