chung-ling
Name history of chung-ling
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (66 matches).
Compared with 1,403 players in this group, each player over up to their last 100 matches.
Opening
Strength57% of opening duels won and so well above the average (51%).
Clutch
Strength31% of 1v2s won and so clearly above the average (22%).
Weapons and aim
Average1.19 K/D and so clearly above the average (1.02).
Impact
StrengthExactly 3 kills in 5.4% of rounds and so well above the average (4.0%).
Utility and deaths
Average48% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.88. Last 3 months: 0.85 (at the start 0.84). Well above the average (0.73).
Rating, 1.00 is an average match
Best month: September 2026 with 1.22. Last 3 months unchanged at 1.19. Well above the average (1.02).
Damage per round (ADR)
Best month: September 2026 with 96.4. Last 3 months: 94.5 (at the start 93.3). Well above the average (80.2).
Share of headshot kills
Best month: July 2026 with 52%. Last 3 months: 51% (at the start 52%). Clearly above the average (47%).
Matches won (win rate)
Best month: August 2026 with 55%. Last 3 months: 51% (at the start 52%). Right on the average (51%).
Best month: October 2026 with 1,706. Last 3 months: 1,706 (at the start 1,579).
Rounds with first kill
Best month: September 2026 with 14%.
1v1 clutches won
Best month: August 2026 with 56%.
Patterns
From the last 97 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
chung-ling loses the most ELO in match 2 of the day: +50 ELO, 44% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Inferno
- Highest rating in a match: 2.06 · Vertigo
- Most kills in a match: 40 · Dust 2
Maps in detail
from the last 97 matchesCompared with players on the same level who have at least 15 matches on the map.
How chung-ling plays
Across 97 matches chung-ling averages K/R 0.85, ADR 94.2 and a rating of 1.19. Biggest strength: Utility hit rate at 48%, better than 99% of level 8 players. Averages 18.1 kills per match with 51% headshots. The strongest map is Anubis with a 65% win rate in 23 matches. In 58 of 97 matches the rating was 1.10 or higher (60%), in 25 it was below 0.90. In 66 matches with detailed stats: 20 4Ks and 3 aces. Best month by rating: September 2026 at 1.22. chung-ling loses the most ELO in match 2 of the day (+50 ELO, win rate 44%). Things go best on Anubis (+28 ELO, win rate 65%). Improved over the last three months: ELO +127. Unchanged in recent months: K/R at 0.85, Rating at 1.19, ADR at 94.5, Headshots at 51%, Win rate at 51%. Last 30 days: 16 matches, win rate 44%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.