chullen

USA
253 matches tracked 78 matches in 30 days
ELO ▼ 98
1,833
30-day peak: 1,931
Rank NA ▲ 2,492 places
#5,239
30 days · before #7,731 · best #5,239
Last updated:

How does chullen play?

Rating 0.90 (from 96 matches) K/R 0.64 ADR 72.9 from 252 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 7% on level 9
0.90
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with at least a normal rating (0.90 and up). 49%
Rating spread from 96 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 8% good 1.10 to 1.29 11% normal 0.90 to 1.09 28% weak 0.75 to 0.89 19% very weak below 0.75 32%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average. Higher headshot rate than the level 9 average. Rarely on the AWP.
ClutcherHeadshotsRifler
better than most on level 9 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (176 matches).

Opening

Average
The first duels of the round
Rounds with first kill 9%−1 pp better than 32%
Opening duels won 44%−6 pp better than 6%

Clutch

Average
Last one alive
Clutch 1v1 won 44%+5 pp better than 80%
Clutch 1v2 won 19%−2 pp better than 35%
Clutch kills per match 1.4−0.2 better than 29%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 55%+7 pp better than 85%
AWP share of kills 2%−9 pp better than 12%
K/D 0.90−0.10 better than 11%
Pistol kills per match 2.1
Knife kills 2 in 252 matches

Impact

Weakness
Damage and big rounds
Rounds with 2K 11.3%−1.8 pp better than 6%
Rounds with 3K 2.6%−1.3 pp better than 4%
MVPs per match 2.2−0.1 better than 42%
4Ks and aces 19x 4K, 1 ace in 176 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 39%+4 pp better than 76%
Utility damage per round 4.30.0 level
Enemies flashed per round 0.25−0.03 better than 44%
Rounds with a death 71%−1 pp better than 66%

Progress

One value per month, dashed line is the Level 9 average
▲ Improved
Headshots +5 pp, ELO +116
= Stayed the same
ADR at 71.9
▼ Got worse
K/R −0.06, Win rate −3 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.62
MayJunJulAugSepOct

Best month: June 2026 with 0.72. Last 3 months: 0.62 (at the start 0.68).

Patterns

From the last 252 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Inferno −85 ELO
25 matches · 36% wins
On Anubis −67 ELO
36 matches · 64% wins
On Tuesdays −10 ELO, win rate 20%

chullen loses the most ELO on Inferno: −85 ELO, 36% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Inferno
  2. Highest rating in a match: 1.99 · Anubis
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 252 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 256
50% better than 45%
0.60 better than 3%
70.3 better than 7%
0.81 better than 1%
39% of 264 duels better than 5%
46% of 24 situations better than 73%
Mirage47
49% better than 44%
0.65 better than 14%
72.6 better than 14%
0.98-
45% of 159 duels better than 19%
39% of 28 situations better than 55%
Ancient41
54% better than 62%
0.62 better than 5%
71.9 better than 10%
0.79 better than 1%
39% of 155 duels better than 5%
42% of 26 situations better than 59%
Anubis36
64% better than 87%
0.72 better than 44%
78.9 better than 42%
1.19-
55% of 121 duels better than 76%
33% of 24 situations better than 38%
Nuke26
54% better than 49%
0.60 better than 2%
67.5 better than 3%
0.87-
51% of 111 duels better than 40%
45% of 11 situations better than 65%
Inferno25
36% better than 6%
0.67 better than 21%
77.0 better than 33%
0.98-
43% of 97 duels better than 11%
33% of 9 situations better than 37%
Cache15
33% -
0.65 -
77.9 -
0.93-
48% of 61 duels -
33% of 6 situations -
Aim_map_faceit3
67% -
0.54 -
55.3 -
-
54% of 72 duels -
54% of 72 situations -
Overpass3
67% -
0.69 -
76.1 -
0.39-
28% of 18 duels -
28% of 18 situations -

Compared with players on the same level who have at least 15 matches on the map.

How chullen plays

Across 252 matches chullen averages K/R 0.64 and ADR 72.9; the rating across the 96 rated matches is 0.90. Biggest strength: Headshot rate at 55%. That is better than 85% of players on level 9. Most room to improve: Rounds with 3K at 2.6%. That is better than only 4% of players on level 9. On average 14.3 kills per match, 55% of them headshots. The strongest map is Anubis with a 64% win rate in 36 matches. In 20 of 96 matches the rating was 1.10 or higher (21%), in 49 it was below 0.90. In 176 matches with detailed stats: 19 4Ks and 1 aces. Best month by rating: September 2026 at 0.93. chullen loses the most ELO on Inferno (−85 ELO, win rate 36%). Things go best in match 4 of the day (+89 ELO, win rate 66%). Improved over the last three months: Headshots +5 pp, ELO +116. Got weaker: K/R −0.06, Win rate −3 pp. Unchanged in recent months: ADR at 71.9. Last 30 days: 78 matches, win rate 50%, ELO balance +39.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 9): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.