Name history of chuMb0Peek-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (20 matches).
Compared with 767 players in this group, each player over up to their last 100 matches.
Opening
Strength53% of opening duels won and so clearly above the average (50%).
Clutch
Weakness14% of 1v1s won and so well below the average (38%).
Weapons and aim
Average1.00 K/D and so just above the average (0.97).
Impact
StrengthExactly 2 kills in 14.3% of rounds and so clearly above the average (12.8%).
Utility and deaths
Average2.3 utility damage per round and so well below the average (3.9).
Progress
One value per month, dashed line is the level 5 averageSep 2026 compared with Jul 2026.
Kills per round (K/R)
Last 3 months: 0.78 (at the start 0.68). Clearly above the average (0.71).
Rating, 1.00 is an average match
Last 3 months: 1.07 (at the start 0.93). Clearly above the average (0.98).
Damage per round (ADR)
Last 3 months: 87.2 (at the start 78.4). Clearly above the average (78.2).
Share of headshot kills
Last 3 months: 49% (at the start 44%). Clearly above the average (44%).
Matches won (win rate)
Last 3 months: 35% (at the start 48%). Well below the average (51%).
Last 3 months: 881 (at the start 1,017).
Rounds with first kill
1v1 clutches won
Patterns
Records and milestones
from recorded matches- Most kills in a match: 26 · Dust 2
- Highest rating in a match: 2.08 · Dust 2
- Longest win streak: 5 wins in a row · Mirage
Maps in detail
from the last 41 matchesCompared with players on the same level who have at least 15 matches on the map.
How chuMb0Peek- plays
Across 41 matches chuMb0Peek- averages K/R 0.73, ADR 82.9 and a rating of 1.00. Biggest strength: Opening duels won at 53%, better than 84% of level 5 players. Most room to improve: Clutch 1v1 won at 14%, better than only 1% of level 5 players. Averages 14.9 kills per match with 47% headshots. In 14 of 41 matches the rating was 1.10 or higher (34%), in 20 it was below 0.90. In 20 matches with detailed stats: 4 4Ks and 0 aces. Improved over the last three months: K/R +0.10, Rating +0.14, ADR +8.8, Headshots +5 pp. Got weaker: Win rate −13 pp, ELO −136.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.