cadvih

Russia
On FACEIT since 2020 257 matches tracked 67 matches in 30 days
ELO ▼ 68
2,951
30-day peak: 3,019
Rank EU ▼ 786 places
#9,417
RU #2,715 in RU
30 days · prev. #8,631 · best #8,631
Last updated:

How does cadvih play?

Rating 1.08 K/R 0.77 ADR 82.2 from 257 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 59%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 257 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 23% good 1.10 to 1.29 18% normal 0.90 to 1.09 20% weak 0.75 to 0.89 14% very weak below 0.75 20%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (187 matches).

2,750-2,999 ELO

Compared with 10,580 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 26%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

27% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 29%
Clutch 1v2 won 27%+6 pp · Ø 21% better than 81%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

55% headshots and so clearly above the average (52%).

Headshot rate 55%+3 pp · Ø 52% better than 70%
AWP share of kills 6%−6 pp · Ø 12% better than 35%
K/D 1.08+0.03 · Ø 1.05 better than 55%
Pistol kills per match 2.9
Knife kills 6 in 257 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.5% of rounds and so clearly above the average (13.5%).

2K rounds 14.5%+1.0 pp · Ø 13.5% better than 68%
3K rounds 4.5%+0.4 pp · Ø 4.1% better than 60%
MVPs per match 2.5+0.2 · Ø 2.3 better than 62%
4Ks and aces 38x 4K, 4 aces in 187 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (34%).

Utility hit rate 30%−4 pp · Ø 34% better than 20%
Utility damage per round 3.2−0.6 · Ø 3.8 better than 27%
Enemies flashed per round 0.26−0.05 · Ø 0.31 better than 36%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Headshots +6 pp, ELO +205
= Stayed the same
K/R at 0.76, Rating at 1.07, ADR at 81.4, Win rate at 53%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: August 2026 with 0.78. Last 3 months: 0.76 (at the start 0.77). Just above the average (0.74).

Patterns

From the last 257 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −36 ELO
33 matches · 48% win rate
On Ancient −34 ELO
37 matches · 51% win rate
On Saturdays −30 ELO, win rate 43%

cadvih loses the most ELO in match 4 of the day: −36 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.45 · Mirage
  2. Longest win streak: 10 wins in a row · Dust 2
  3. Most kills in a match: 46 · Mirage

Maps in detail

from the last 257 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage98
50% better than 36%
0.80 better than 70%
85.4 better than 67%
1.10 better than 65%
54% of 456 duels better than 61%
28% of 69 situations better than 19%
Dust 251
53% right on the average
0.75 right on the average
80.4 better than 42%
1.07 better than 53%
52% of 209 duels right on the average
35% of 26 situations better than 41%
Nuke38
58% better than 56%
0.74 better than 35%
77.7 better than 24%
1.06 better than 43%
48% of 136 duels better than 23%
52% of 23 situations better than 80%
Ancient37
51% better than 42%
0.76 right on the average
82.2 better than 50%
1.07 better than 56%
51% of 166 duels better than 43%
20% of 20 situations better than 11%
Anubis19
58% better than 64%
0.70 better than 25%
80.9 better than 46%
0.99 better than 27%
43% of 87 duels better than 9%
33% of 9 situations better than 37%
Cache9
78% -
0.80 -
86.6 -
1.17-
60% of 40 duels -
33% of 3 situations -
Inferno5
40% -
0.64 -
66.3 -
0.93-
32% of 22 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How cadvih plays

Across 257 matches cadvih averages K/R 0.77, ADR 82.2 and a rating of 1.08. Most room to improve: Utility hit rate at 30%, better than only 20% of level 10 · 2,750-2,999 ELO players. Averages 17.0 kills per match with 55% headshots. The strongest map is Nuke with a 58% win rate in 38 matches. In 117 of 257 matches the rating was 1.10 or higher (46%), in 88 it was below 0.90. In 187 matches with detailed stats: 38 4Ks and 4 aces. Best month by rating: August 2026 at 1.10. cadvih loses the most ELO in match 4 of the day (−36 ELO, win rate 48%). Things go best on Dust 2 (+82 ELO, win rate 53%). Match no. 2 of the day goes best: 58% win rate, +42 ELO. Improved over the last three months: Headshots +6 pp, ELO +205. Unchanged in recent months: K/R at 0.76, Rating at 1.07, ADR at 81.4, Win rate at 53%. Last 30 days: 67 matches, win rate 52%, net ELO +5.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.