cTpax_555
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (61 matches).
Compared with 1,425 players in this group, each player over up to their last 100 matches.
Opening
Average53% of opening duels won and so clearly above the average (50%).
Clutch
Average15% of 1v2s won and so clearly below the average (22%).
Weapons and aim
Average40% headshots and so well below the average (47%).
Impact
AverageExactly 3 kills in 3.0% of rounds and so clearly below the average (3.9%).
Utility and deaths
Average41% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.80. Last 3 months: 0.72 (at the start 0.74). Just below the average (0.73).
Rating, 1.00 is an average match
Best month: August 2026 with 1.11. Last 3 months: 0.98 (at the start 0.99). Slightly below the average (1.01).
Damage per round (ADR)
Best month: August 2026 with 91.2. Last 3 months: 84.0 (at the start 84.9). Slightly above the average (79.8).
Share of headshot kills
Best month: September 2026 with 41%. Last 3 months: 40% (at the start 39%). Well below the average (47%).
Matches won (win rate)
Best month: September 2026 with 60%. Last 3 months: 46% (at the start 55%). Clearly below the average (51%).
Best month: October 2026 with 1,651. Last 3 months: 1,617 (at the start 1,423).
Rounds with first kill
Best month: October 2026 with 13%.
1v1 clutches won
Best month: August 2026 with 58%.
Patterns
From the last 83 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
cTpax_555 loses the most ELO on Dust 2: −37 ELO, 63% win rate
Records and milestones
from recorded matches- Most kills in a match: 29 · Dust 2
- Longest win streak: 6 wins in a row · Dust 2
- Highest rating in a match: 1.81 · Mirage
Maps in detail
from the last 83 matchesCompared with players on the same level who have at least 15 matches on the map.
How cTpax_555 plays
Across 83 matches cTpax_555 averages K/R 0.73, ADR 84.2 and a rating of 0.98. Biggest strength: Utility hit rate at 41%, better than 85% of level 8 players. Most room to improve: 3K rounds at 3.0%, better than only 13% of level 8 players. Averages 16.0 kills per match with 40% headshots. The strongest map is Dust 2 with a 63% win rate in 30 matches. In 27 of 83 matches the rating was 1.10 or higher (33%), in 32 it was below 0.90. In 61 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: August 2026 at 1.11. cTpax_555 loses the most ELO on Dust 2 (−37 ELO, win rate 63%). Things go best in match 1 of the day (−13 ELO, win rate 54%). Match no. 1 of the day goes best: 54% win rate, −13 ELO. Improved over the last three months: ELO +194. Got weaker: Win rate −9 pp. Unchanged in recent months: K/R at 0.72, Rating at 0.98, ADR at 84.0, Headshots at 40%. Last 30 days: 31 matches, win rate 52%, net ELO −32.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.