byx
How does byx play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (127 matches).
Compared with 1,720 players in this group, each player over up to their last 100 matches.
Opening
Average55% of opening duels won and so clearly above the average (51%).
Clutch
Average1.9 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.11 K/D and so slightly above the average (1.02).
Impact
Average2.4 MVPs per match and so slightly above the average (2.3).
Utility and deaths
Average39% of nades dealing damage or blinding and so clearly above the average (35%).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.82. Last 3 months: 0.76 (at the start 0.80). Slightly above the average (0.73).
Rating, 1.00 is an average match
Best month: July 2026 with 1.12. Last 3 months: 1.06 (at the start 1.11). Slightly above the average (1.02).
Damage per round (ADR)
Best month: July 2026 with 86.3. Last 3 months: 80.4 (at the start 83.4). Right on the average (80.4).
Share of headshot kills
Best month: June 2026 with 56%. Last 3 months: 52% (at the start 55%). Clearly above the average (49%).
Matches won (win rate)
Best month: October 2026 with 55%. Last 3 months: 51% (at the start 49%). Just below the average (52%).
Best month: October 2026 with 1,812. Last 3 months: 1,812 (at the start 1,442).
Rounds with first kill
Best month: September 2026 with 12%.
1v1 clutches won
Best month: September 2026 with 50%.
Patterns
From the last 207 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
byx loses the most ELO on Ancient: −13 ELO, 41% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.14 · Anubis
- Most kills in a match: 41 · Inferno
- Longest win streak: 5 wins in a row · Nuke
Maps in detail
from the last 207 matchesCompared with players on the same level who have at least 15 matches on the map.
How byx plays
Across 207 matches byx averages K/R 0.77 and ADR 81.6; the rating across the 187 rated matches is 1.08. Biggest strength: Opening duels won at 55%, better than 83% of level 9 players. Averages 17.1 kills per match with 53% headshots. The strongest map is Anubis with a 63% win rate in 32 matches. In 88 of 187 matches the rating was 1.10 or higher (47%), in 57 it was below 0.90. In 127 matches with detailed stats: 17 4Ks and 4 aces. Best month by rating: July 2026 at 1.12. byx loses the most ELO on Ancient (−13 ELO, win rate 41%). Things go best in match 2 of the day (+162 ELO, win rate 62%). Match no. 2 of the day goes best: 62% win rate, +162 ELO. Improved over the last three months: ELO +370. Got weaker: K/R −0.04, Rating −0.05, Headshots −3 pp. Unchanged in recent months: ADR at 80.4, Win rate at 51%. Last 30 days: 32 matches, win rate 47%, net ELO +62.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.